phar0e
01-09-2002, 04:01
[TS2RC1] [SOUND BLASTER 16 PCI] [WinME]
Works fine with Unreal Tournament(both Direct Sound & Wave)
Does not work with BF1942 MP Demo(both Direct Sound & Wave)
TeamSpeak was restarted after changing settings.
BF1942 MP Demo settings were also tweaked, setting different sound qualities, etc. I read that the problem is due to TS2.0 not getting enough CPU power, but I don't understand how you can set a priority of an application with Windows ME. Any help would be great.
:confused: :confused: :confused: :confused: :confused: :confused: :confused: :confused: :confused: :confused:
Works fine with Unreal Tournament(both Direct Sound & Wave)
Does not work with BF1942 MP Demo(both Direct Sound & Wave)
TeamSpeak was restarted after changing settings.
BF1942 MP Demo settings were also tweaked, setting different sound qualities, etc. I read that the problem is due to TS2.0 not getting enough CPU power, but I don't understand how you can set a priority of an application with Windows ME. Any help would be great.
:confused: :confused: :confused: :confused: :confused: :confused: :confused: :confused: :confused: :confused: