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Android
05-09-2002, 17:50
I've been a Roger Wilco user for a long time, and now that Gamespy has destroyed the product I'm searching for a replacement.

Teamspeak looks to fit the bill, but there is one minor thing missing. Mike clicks.

I know you can attach sound notifications to events, but there isn't an even for "post send" and "post recieved" at least that I can tell. There is microphone activated and sound activated, but I'm guessing they are BEFORE the event, not after the event.

FuZe
09-09-2002, 00:04
Perhaps a short tone to let you know that someone is transmitting, or 'clicking'. That would work well for yes/no if your mic isn't working. Then theres morse code lol.

Maybe another, higher pitched, short tone indicating a channel commander is transmitting.

Zovirl
11-09-2002, 08:36
If the developers want it, here is a radio squelch sound file. I recorded it from my amateur radio, then edited the length and pitch slightly to make it sound better on a busy channel.

It is attached, feel free to use to for whatever you want...

Zovirl
11-09-2002, 08:38
Hmm, it didn't attach. I will try again.

FloorPie
12-09-2002, 02:30
That's actually a very cool squelch. I haven't used mic clicks in RW, cause they're annoying to me, but now I might use this wav in TS if the feature is added.

Nagilum
01-10-2002, 13:18
Yeah! I miss those microphone clicks too! My NASCAR-2002 team used TeamSound for a long time and its microphone clicks really add to the atmosphere of the game. Would *love* to see them in TeamSpeak.

Jammet
02-10-2002, 09:14
I second that call.

kfsone
06-10-2002, 14:28
Oh man, yes!

Glob
21-10-2002, 22:18
I like the option also.

But instead of sending the audio, let's make the event and send it to others to play the mic click sound.

Rakarin
08-11-2002, 12:48
I'm in agreement with Glob.

Personally I don't like mic-clicks but alot of people do, and you may as well add the option so that the old Roger Wilco users (Like myself (ahh the good old days of quake 2 CTF)) will find TeamSpeak more... welcoming I suppose.