chadox
26-05-2004, 01:02
Just my thoughts on two features that would be nice...
1. Would it somehow be possible for the server to multicast data to the clients.... so the server sends 1 packet and every client receives it... This would greatly reduce bandwidth overhead on the server end so users with slower (128k) upload speeds could host their own server more easily.
2. The feature I would be most excited about would be when a new player joins the channel, an On-Screen display message show up so you know who joined the channel - ChadOx joined - ChadOx left... (obviously needs to be an option to turn on and off - some players will hate this feature). The purpose being, when we're playing in a public server and someone joins in TeamSpeak, I don't have to go back to Windows to find out who it is - or I don't have to voice a message and say who just joined.
Thanks for listening...
-ChadOx
1. Would it somehow be possible for the server to multicast data to the clients.... so the server sends 1 packet and every client receives it... This would greatly reduce bandwidth overhead on the server end so users with slower (128k) upload speeds could host their own server more easily.
2. The feature I would be most excited about would be when a new player joins the channel, an On-Screen display message show up so you know who joined the channel - ChadOx joined - ChadOx left... (obviously needs to be an option to turn on and off - some players will hate this feature). The purpose being, when we're playing in a public server and someone joins in TeamSpeak, I don't have to go back to Windows to find out who it is - or I don't have to voice a message and say who just joined.
Thanks for listening...
-ChadOx