OmegaIi
04-10-2002, 16:51
TeamSpeak *17.17 is running for quite a while but the same problems keep occuring.
First of all a sound related problem. Once in a while the client just begins to make noice just on his own, even without a soundcard or without that I give any input the client begins to send weird noice true the server. Client related problem I admit.
Now the server related problem. There is always one channel that for no reason at all keeps losing his password. Noone can change it that I'm sure of. Although the correct password is given the server keeps saying that the password is incorrect. When the password is refreshed, so just give it the same passwod again with the admin account it works again, but doesn't last a day or it sais that the password is invalid again.
Then some other isues that botter me.
1. If an admin removes his admin status he has lost the admin status forever. This is not really handy or logic. There should be a separate option to remove the admin flag permanently for a user and an other one to just remove it that moment. Or even better a head admin and sub admins.
2. The voice flag and above should give option to send normal messages true the server. Or even an extra flag ( and auto flag ) to set who can send messages and who not. Now only admin's can do it and once again... not handy.
3. It also would be handy that there would be a flag as leader. This would give one the option that his voice is heard in all sub channels. So for example you have the main channel "battle". You create 2 sub-channels "Offence" "Defence". Both can't hear each other, that's what sub channels are for. But for some games you just need a general leader that leads offence and defence. So with that flag when you are in the main chan you can talk to offence and defence. Or even better make separate talk-channels where you can give you soldiers access to, and the channels are controlled with seperate binded keys. (Microsoft GameVoice system)
I also think that some kind of documentation wouldn't be all that bad either.
Greetz
A user that hopes there will be some modifications in the near future in the good way.
OmegaII
First of all a sound related problem. Once in a while the client just begins to make noice just on his own, even without a soundcard or without that I give any input the client begins to send weird noice true the server. Client related problem I admit.
Now the server related problem. There is always one channel that for no reason at all keeps losing his password. Noone can change it that I'm sure of. Although the correct password is given the server keeps saying that the password is incorrect. When the password is refreshed, so just give it the same passwod again with the admin account it works again, but doesn't last a day or it sais that the password is invalid again.
Then some other isues that botter me.
1. If an admin removes his admin status he has lost the admin status forever. This is not really handy or logic. There should be a separate option to remove the admin flag permanently for a user and an other one to just remove it that moment. Or even better a head admin and sub admins.
2. The voice flag and above should give option to send normal messages true the server. Or even an extra flag ( and auto flag ) to set who can send messages and who not. Now only admin's can do it and once again... not handy.
3. It also would be handy that there would be a flag as leader. This would give one the option that his voice is heard in all sub channels. So for example you have the main channel "battle". You create 2 sub-channels "Offence" "Defence". Both can't hear each other, that's what sub channels are for. But for some games you just need a general leader that leads offence and defence. So with that flag when you are in the main chan you can talk to offence and defence. Or even better make separate talk-channels where you can give you soldiers access to, and the channels are controlled with seperate binded keys. (Microsoft GameVoice system)
I also think that some kind of documentation wouldn't be all that bad either.
Greetz
A user that hopes there will be some modifications in the near future in the good way.
OmegaII