ANR Daemon
07-12-2004, 22:09
Event "player joined/leaved" plays when player joins/leaves other, not my, channel.
Very annoying and strange thing, as if someone enters into room residing in one wing of the building, then I reside in the other wing.
I think, here may be two ways to solve problem.
1. Notify only then player join/leave channel, where are I now.
2. 1+add events "New player joins/leaves server"
P.S.
Why event "join" played through speaker, but not prints in log?
Why "leave" prints & plays? Why not prints in log both?
Very annoying and strange thing, as if someone enters into room residing in one wing of the building, then I reside in the other wing.
I think, here may be two ways to solve problem.
1. Notify only then player join/leave channel, where are I now.
2. 1+add events "New player joins/leaves server"
P.S.
Why event "join" played through speaker, but not prints in log?
Why "leave" prints & plays? Why not prints in log both?