siepel
28-05-2005, 00:04
I`m trying to make a little app that synchronizes Battlefield and Teamspeak.
Currently my script is php based, so it is absolutely OS independent.
Server based. (but could be run from anywhere in the world if ports are accessible.
It detects who is on what team in Battlefield 1.6 or higher with any mod.
It also detects what user (id) is on what channel.
But now comes the trick that i have to send a command to the server that it has to switch userid to channelid.
Is that possible trough TCPQuery ?
This user (http://forum.goteamspeak.com/showthread.php?t=22326) made a script for Enemy Territory, but that is client based.
I would like to make it server based.
There is also an serverbased TS2PerlMod that switches idle users to a set channel. The perlmod can be run from anywhere, only thing you need is superadmin account and ip/port number. So it should be possible.
Does anyone know what commands can be send to TCPQuery port?
Cant find any good list
Currently my script is php based, so it is absolutely OS independent.
Server based. (but could be run from anywhere in the world if ports are accessible.
It detects who is on what team in Battlefield 1.6 or higher with any mod.
It also detects what user (id) is on what channel.
But now comes the trick that i have to send a command to the server that it has to switch userid to channelid.
Is that possible trough TCPQuery ?
This user (http://forum.goteamspeak.com/showthread.php?t=22326) made a script for Enemy Territory, but that is client based.
I would like to make it server based.
There is also an serverbased TS2PerlMod that switches idle users to a set channel. The perlmod can be run from anywhere, only thing you need is superadmin account and ip/port number. So it should be possible.
Does anyone know what commands can be send to TCPQuery port?
Cant find any good list