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View Full Version : Is TS3 Gonna Be Released This Century?


Crazy56
04-05-2007, 07:50
As the title suggests, I am wondering if TS3 will be released before the end of this century? :D

Hdmas
04-05-2007, 08:47
As the title suggests, I am wondering if TS3 will be released before the end of this century? :D

Necessary topics since..

I bet that it will, there has been some rough estimations, Q2-Q4 of this year, or in next year.
Personally I prefer well done, while it takes some time, instead of hald-made, buggy one.

Patience is for good. :)

Reedy Boy
04-05-2007, 11:35
Necessary topics since..

I bet that it will, there has been some rough estimations, Q2-Q4 of this year, or in next year.
Personally I prefer well done, while it takes some time, instead of hald-made, buggy one.

Patience is for good. :)

Yaaa

This year would be good, i agree

But im not fussed about waiting

BHKai
04-05-2007, 23:18
Yaaa

This year would be good, i agree

But im not fussed about waiting

It is not like TS2 is broken.

Waiting it easy.

KClaisse
05-05-2007, 08:19
It is not like TS2 is broken.

Waiting it easy.

It may not be broken, but there's not a lot to be broken.

I was going to switch to TS2 just because I hate the user restriction on Ventrilo, but when I head the horrible sound quality, I decided I wouldn't use it.

I seriously hope that TS3 has some 44KHz codecs.

ANR Daemon
05-05-2007, 11:10
44kHz codecs quickly eats Your bandwidth and CPU.
If You have to use TS to talk with people without phone - use Skype instead, it offers incredible quality for cost of CPU and bandwidth.
If You need to command Your gang/squad in action - add enough articulation in your speech and all should be perfect.

In my mind Speex 12.3 is a good bet.

But to back into topic: I have to see any movement in TS3 this year.. Ventrilo have some very good ideas in channel organisation and user presentation (also in program layout).
They can't compete with TS in area of keybindings (TS are INCREDIBLE customizable), but in some other cases I found it better. And CCP choose Ventrilo as integrated EVE voice program due to zero progress in TS last couple of years (You lost good money that way!)

KClaisse
05-05-2007, 13:02
I would be using TS for private, in0game communication. One of the reasons for using it would be higher sound quality (compared to counter-strike: source). CPU and Bandwidth requirements are just about even for both TS and Ventrilo, but Ventrilo sounds so much better with it's 44KHz codecs.

maggy
05-05-2007, 19:12
guys... please, this has been posted in the dev blog for months now:

Originally Posted by Peter - Developer Blog
On a different topic, the most important feature of TeamSpeak 3 (the 'talking' part) is already implemented. There is still some work to be done, but we are able to talk with each other using TeamSpeak 3, using a much higher audio codec resulting in much clearer voice quality (and of course utilizing lots of bandwidth :P) than is possible in TeamSpeak 2.

KClaisse
05-05-2007, 21:34
guys... please, this has been posted in the dev blog for months now:

See thats just it, months. Fortunately my server is a small operation so I don't need more than 10 people, so I can just stick with Ventrilo. But with TS3 possibly years away, I don't think i'll ever use it.

Wish they'd at least beta it or something.

sjames06
05-05-2007, 21:44
Im always one to wait for the end product for a better product, look at some software recently released riddled with bugs because of the pressure to get it out to manufacutring or release. And yes, I also like the software to be out ASAP, but not with problems.

Pilot_51
06-05-2007, 05:57
If I remember correctly, TS3 has had release projections under a year for several years now, I think I remember one of them being 2005. I have low expectations for a release any time soon. My guess is that they're saving the release for when they need it most, when someone else makes a voice chat app for gamers that's clearly better than TS2. I just get a feeling that all the mixed information is a sign that they're not entirely honest about what progress is getting done, as if they're ready to release it and only waiting for the right time or they're slacking off. If they're as busy as they say they are, I'd expect a little more info about progress.
I know a 3-man developer team that's obviously working their asses off (every time I finish talking to them they tell me what portion of the project they're working on and that they need to get back to it) and they take an hour or two every few weeks to write up a 1000 word report on their progress full of screenshots of the latest implementations. They've released an impressive beta and done more work in about 6 months than larger teams that have been working on the same kind of project for over a year without even mentioning a release, and they have other jobs too. I just can't understand how a voice program could take a good 5+ years to create while smaller teams with less time on their hands can make a good game in under a year, it just doesn't make much sense to me. It's probably something to do with passion vs. money, since passion makes it easy until you throw money into the mix, then they lose the passion for the project and just try to keep the money flowing while exerting as little effort as they can. All I want is to hear more from the devs as far as progress, even an estimated completion percentage would be nice, but instead we get a dev blog every few months talking about a couple small features that sounds like it took maybe a week at most to implement.

I betcha this thread would be locked, I don't think the support team likes speculation about TS3 development going slower than they claim. My opinions of the progress is probably making them hate me too... It just makes me so stressed/depressed to think that the devs aren't doing something right and no matter how hard I try to make it better I just stir up hatred. I can't help but complain and debate about it, so the support team might as well ban me so I switch away from TS, then I wouldn't know what's going on (or not going on) with TS3 and wouldn't complain about it. These forums have been so depressing anyway ever since it shifted from TS2 technical issues to TS3.
I can't believe what I'm saying, I've been running a TS server for 5 years loyally and would hate to stop. but if they really don't want to hear what I have to say and they ban me, I don't think I should continue to support a program with such people behind it.

I'm curious what everyone else thinks about the things I'm worried about. If this thread gets locked, maybe PM me with your opinions and responses to what I said, or IM me if I get banned.

I'm gonna go to bed and... well, not cry myself to sleep, but feel a bit depressed, or maybe I'll just distract my feelings with some DS homebrew.

Edit: :( *sniff*

Torabli
08-05-2007, 08:45
Im always one to wait for the end product for a better product, look at some software recently released riddled with bugs because of the pressure to get it out to manufacutring or release. And yes, I also like the software to be out ASAP, but not with problems.

See this is the wrong attitude to have, because it expects developers releasing a free product to do everything.

Assuming there are only 3-4 devs like said so above, they can't help but produce a program with bugs, nobody's perfect. However I strongly recommend a beta version that can be tested by the community call it an "open beta".

When we see open beta games they're always far from complete, often including place holders missing animations etc. So long as there is a strict disclaimer that it's for testing purposes only. Teamspeak being the closed source program it is I believe would be able to be helped by a extra few hands testing it.

I was very upset with the Ventrilo devs because on their download page they say they're working on a Linux version. A forum which is still locked has been like that for a couple of years with zero press from the developers. When i inquired the devs/moderators just deleted my thread and gave me no response, so fck them.

I'd expect a beta to be released with a single working codec and debugging features. To help users like myself who don't have any problem contributing reports/bug reports etc into a bug tracker.

A beta does NOT have to have all the features of the final either, often betas or perhaps alphas have many chunks of code missing. I'd recommend the devs just releasing the code that they want tested assuming TS3 can be compiled into a working binary (by working i mean executable someone can do something with). Basically an open beta would be very well worth it as it would stave off the 1000s of people wondering when TS3 is out and the progress of it.

Myself being a Linux user I'm looking forward to it using the ALSA sound system as that would avoid the sound mixing issues of OSS.

KClaisse
08-05-2007, 09:23
See this is the wrong attitude to have, because it expects developers releasing a free product to do everything.

Assuming there are only 3-4 devs like said so above, they can't help but produce a program with bugs, nobody's perfect. However I strongly recommend a beta version that can be tested by the community call it an "open beta".

When we see open beta games they're always far from complete, often including place holders missing animations etc. So long as there is a strict disclaimer that it's for testing purposes only. Teamspeak being the closed source program it is I believe would be able to be helped by a extra few hands testing it.

I was very upset with the Ventrilo devs because on their download page they say they're working on a Linux version. A forum which is still locked has been like that for a couple of years with zero press from the developers. When i inquired the devs/moderators just deleted my thread and gave me no response, so fck them.

I'd expect a beta to be released with a single working codec and debugging features. To help users like myself who don't have any problem contributing reports/bug reports etc into a bug tracker.

A beta does NOT have to have all the features of the final either, often betas or perhaps alphas have many chunks of code missing. I'd recommend the devs just releasing the code that they want tested assuming TS3 can be compiled into a working binary (by working i mean executable someone can do something with). Basically an open beta would be very well worth it as it would stave off the 1000s of people wondering when TS3 is out and the progress of it.

Myself being a Linux user I'm looking forward to it using the ALSA sound system as that would avoid the sound mixing issues of OSS.

Thats assuming they even started TS3.
I'd use Ventrilo in Linux, except the fact that wine only works with OSS. LOL. It so crappy it's kind of funny. I use Fedora Core 6. Which distro do you use?

SuperTyphoon
09-05-2007, 00:10
44kHz codecs quickly eats Your bandwidth and CPU.
If You have to use TS to talk with people without phone - use Skype instead, it offers incredible quality for cost of CPU and bandwidth.
If You need to command Your gang/squad in action - add enough articulation in your speech and all should be perfect.

In my mind Speex 12.3 is a good bet.

But to back into topic: I have to see any movement in TS3 this year.. Ventrilo have some very good ideas in channel organisation and user presentation (also in program layout).
They can't compete with TS in area of keybindings (TS are INCREDIBLE customizable), but in some other cases I found it better. And CCP choose Ventrilo as integrated EVE voice program due to zero progress in TS last couple of years (You lost good money that way!)

I doubt that with a good sound card, processor, and video card, 44khz will be a big impact on todays computers.

Pilot_51
09-05-2007, 05:27
I was very upset with the Ventrilo devs because on their download page they say they're working on a Linux version. A forum which is still locked has been like that for a couple of years with zero press from the developers. When i inquired the devs/moderators just deleted my thread and gave me no response, so fck them.That raises a question: Which devs have worse PR, Vent or TS? I've never been to the Vent forums since I don't have much reason to have Vent, so I wouldn't know. It sounds to me like Vent and TS are competing to see who can be the quietest about future releases to avoid giving each other ideas. It doesn't take a bright mind to realize that heated competition (where competitors take ideas from each other all the time) is what makes the people happy because of quicker improvements to each program. They're both neck and neck, so I doubt either of them would be run over by the other unless one slacks off considerably more than the other.

Isn't TS3 supposed to have plugin support or something of the kind? If that's the case then they should be able to release a beta only with the features they aren't afraid of giving to their competition. TS2 has a lot of features so I doubt TS3 would be that bad if it didn't have the features TS2 doesn't have.

About the audio quality, I don't think it's so much the sample rate as much as the bit rate. If you increase the sample rate, the bit rate would need to increase too just to keep the same level of quality. There's also the codec itself, which could make all the difference without much change to the bit rate. It's sort of obvious that the top notch quality would be using too much bandwidth for clans, but I think the option should be there for those that want the higher quality and don't need to preserve a bunch of bandwidth for other things or for some 20 people at once. I would consider TS3 a failure as far as audio quality if it doesn't allow for the same quality and low latency of Skype. I think Skype is almost good enough to replace TS2 for small groups playing a game together, especially because of the low latency which could mean the difference between a warning being just in time or a bit too late; all I need to do is use it a bit more for that purpose to be sure how right I am.
BTW Typhoon, a video card wouldn't make much difference if any for audio, just thought I'd mention.
One more thing FYI, I find Speex 9.3 to be about as good as it gets in TS2. I barely notice any improvement with higher bit rates, so any higher is just a waste of bandwidth. I pity those who think they need 25.9 and no lower.

sjames06
09-05-2007, 18:05
See this is the wrong attitude to have, because it expects developers releasing a free product to do everything.

Assuming there are only 3-4 devs like said so above, they can't help but produce a program with bugs, nobody's perfect. However I strongly recommend a beta version that can be tested by the community call it an "open beta".

When we see open beta games they're always far from complete, often including place holders missing animations etc. So long as there is a strict disclaimer that it's for testing purposes only. Teamspeak being the closed source program it is I believe would be able to be helped by a extra few hands testing it.

I was very upset with the Ventrilo devs because on their download page they say they're working on a Linux version. A forum which is still locked has been like that for a couple of years with zero press from the developers. When i inquired the devs/moderators just deleted my thread and gave me no response, so fck them.

I'd expect a beta to be released with a single working codec and debugging features. To help users like myself who don't have any problem contributing reports/bug reports etc into a bug tracker.

A beta does NOT have to have all the features of the final either, often betas or perhaps alphas have many chunks of code missing. I'd recommend the devs just releasing the code that they want tested assuming TS3 can be compiled into a working binary (by working i mean executable someone can do something with). Basically an open beta would be very well worth it as it would stave off the 1000s of people wondering when TS3 is out and the progress of it.

Myself being a Linux user I'm looking forward to it using the ALSA sound system as that would avoid the sound mixing issues of OSS.

I am not expecting the program to be perfect, no offence intended towards the devs, I know what a small dev team is like. What I was trying to put across is that in my opinion a program that is delayed within a year which is released in working order for any noobs that will encounter it and with little problems is in my view better than a program released on the day it was projected to be released at the beginning of the software development process that was rushed close to the end of the development just to publish it on the day they said they would.

KClaisse
09-05-2007, 20:11
I know what a small dev team is like.

Me and my associates have been discussing TS's development (or lack there of) and we all concluded that the size of the dev team is not a limiting factor. And we have unanimously decided that money is what has hindered the growth of this program. Not the lack of money, but the mere presence of money. Some might be thinking, doesn't money speed a project? No. Not unless the money is being used as a resource for development. The money in this case is being used for personal gain. As a financial source. So think about it from this view, whats your perfect job? A generically correct answer would be, One that pays alot, but requires the least amount of work. Now put TS's development into context with that statement. Why work on a working program if it still sells? I think we'll see a sudden jump in development when either Ventrilo decides to release a major update, or a new contender joins in. Hopefully an open source contender. :D

R. Ludwig
10-05-2007, 06:39
Me and my associates have been discussing TS's development (or lack there of) and we all concluded that the size of the dev team is not a limiting factor. And we have unanimously decided that money is what has hindered the growth of this program. Not the lack of money, but the mere presence of money. Some might be thinking, doesn't money speed a project? No. Not unless the money is being used as a resource for development. The money in this case is being used for personal gain. As a financial source. So think about it from this view, whats your perfect job? A generically correct answer would be, One that pays alot, but requires the least amount of work. Now put TS's development into context with that statement. Why work on a working program if it still sells? I think we'll see a sudden jump in development when either Ventrilo decides to release a major update, or a new contender joins in. Hopefully an open source contender. :D

you forgot to say that we play all the day WOW. the money we earn we put into china level guys or for buying gold. so you have to understand that there is no time left for us to waste our time producing a kick ass voice application.

R. Ludwig
10-05-2007, 06:42
I think we'll see a sudden jump in development when either Ventrilo decides to release a major update, or a new contender joins in. Hopefully an open source contender. :D

oh and there are enough contenders... competition is good for the community.

Reedy Boy
10-05-2007, 11:34
you forgot to say that we play all the day WOW. the money we earn we put into china level guys or for buying gold. so you have to understand that there is no time left for us to waste our time producing a kick ass voice application.

LMAO

:D

KClaisse
10-05-2007, 12:54
I see continuously poking at something really does incur a response. Would you like to comment on the current progress of TS3 at this time?

Bastian
10-05-2007, 12:57
Hmmmmm. WoW.

I just canceled my account. Don't make me waste more money by signing up again. I don't even have the time to play it.

R. Ludwig
10-05-2007, 17:05
I see continuously poking at something really does incur a response. Would you like to comment on the current progress of TS3 at this time?

yes mate, its done when its done.

Pilot_51
10-05-2007, 20:45
That's obvious... Nothing can not be done when it's done or be done when it's not done. Why is it such a respected phrase when it's a 1=1 kind of equation? You could never release TS3 and you'll still be correct by saying that, it tells absolutely nothing about the progress. Could you at least truthfully say something that states that TS3 actually will be released or are you not sure if it will? I hope I can start trusting you guys sometime soon, but right now I still get the feeling you guys are being deceptive.

R. Ludwig
11-05-2007, 06:09
Could you at least truthfully say something that states that TS3 actually will be released or are you not sure if it will?

we dont work all the day for a project which wont be released at the end. so the only
and true answer is, yes it will be released.

anytime soon, we have some changes here, that should give you the right sign...

(please dont ask for a date... since such a question i cant answer, yet.)

Pilot_51
11-05-2007, 15:16
I hope your soon is my soon (say... a few months, at least this year).
I already know you guys can't handle release dates or even estimated projections. How about a completion level, like 70% complete for example? That way you don't need to worry about being harassed when you miss a projected date or any of that, and it's information that doesn't reveal features to the competition and everyone waiting for TS3 would be happy to see that kind of a progress report. It doesn't need to be spot on, just a rough estimate, whatever you feel you can do (I don't see why you can't do that).

Reedy Boy
11-05-2007, 16:39
I hope your soon is my soon (say... a few months, at least this year).
I already know you guys can't handle release dates or even estimated projections. How about a completion level, like 70% complete for example? That way you don't need to worry about being harassed when you miss a projected date or any of that, and it's information that doesn't reveal features to the competition and everyone waiting for TS3 would be happy to see that kind of a progress report. It doesn't need to be spot on, just a rough estimate, whatever you feel you can do (I don't see why you can't do that).

A programs like a piece of string

You can make it as complex or as simple as you want

And you can keep adding to it...

BHKai
11-05-2007, 17:36
A programs like a piece of string

You can make it as complex or as simple as you want

And you can keep adding to it...

Bet vista messed up that string and made it more complex.

Pilot_51
11-05-2007, 19:33
A programs like a piece of string

You can make it as complex or as simple as you want

And you can keep adding to it...So you're saying they have no idea how complete it is because they don't know how much they want it to have for the first release? I'm sure the current to-do list is enough to make TS3 more than great, so why not stick with that and save new ideas that aren't very important for a later release? The way I see it, they don't want to release it until the to-do list is empty, but it's never empty because they keep thinking up new ideas. If they intend to make it the very last TS release, I can understand why they would want to do that, but I don't think that's the case here.

Ya know... It would be cool if commercial hosts just stopped hosting TS servers, then the cash flow would stop going to the TS devs and they would stop making igloos and playing WoW all day and actually get a lot more work done on TS3 in a short time in an effort to get the money flowing again. I wouldn't doubt that it would only be a matter of weeks for them to release it in that case. It probably wouldn't be as great as the 2009 release we're looking at now, but as long as it's better than TS2 (basically with the few features they've told us about on top of what TS2 offers) I'd be happy, and of course they should continue working to get all the current feature ideas by 2009. They should appreciate their work, not their money, but that's obviously easier said than done (some rich people do it, no reason other people can't).

DiscoWay
11-05-2007, 23:13
Igloos first, TS3 later

BHKai
12-05-2007, 01:39
So you're saying they have no idea how complete it is because they don't know how much they want it to have for the first release? I'm sure the current to-do list is enough to make TS3 more than great, so why not stick with that and save new ideas that aren't very important for a later release? The way I see it, they don't want to release it until the to-do list is empty, but it's never empty because they keep thinking up new ideas. If they intend to make it the very last TS release, I can understand why they would want to do that, but I don't think that's the case here.


Depends on the features. Some features need to be there and are more work to make the program work without it. Give them time, damn, they are doing this and offer it free. Have you ever tried coding?

R. Ludwig
12-05-2007, 12:53
*closed*, enough trash was said, enough infos was given.