[HJ]-Petz
18-05-2008, 15:19
R.Ludwig, every ones dev super hero. Posted the below information in another thread. While the English language is not his forte(don't worry Ralf its not mine either), you have to give him bonus points for an unofficial blog post and the fact english is a second language for him.
Now onto what I started the thread for. If I am not mis understanding what Ralf has said, the TS3 code base is being used by third parties. While this is a good thing I am a little concerned how it is being used. I don't mind third party apps or games doing this so long as it is integrated/compatible with the standalone client that will be released. Ie. You setup your config, key binding etc in the standalone TS3 client and the game/app hooks into the client to do things like automatic server joins, channel changing(for teams) and displaying the names(TSO style). I would hate to see 3rd parties just rip the entire code and make it another standalone client forcing you to use it instead of the TS3 client you already have installed and configured.
While I'm posting in suggestions(this has probably already been requested though). It would be awesome in TS3 if you could be connected to two servers at the same time. So you can chat to clan/team buddies while playing a game that automatically joins you to the games server and team channels(3rd party app with TS3 support).
Cheers Teamspeak devs. I hope we see a beta or another Dev blog post soon.
Petz
Originally Posted by R. Ludwig View Post
why we tell you that ts3 technology is used by others ? its a simple sign
to everyone and it shows that there is something *ready* which is used
by someone. so it should be even good since no one uses crap or *vaporware*.
this companies are using the same base which the ts3
client, you are all waiting for, uses. so every bug and every feature
request they report back to us will help us to deliver a more stable even
better client with the first release.
i know it takes all a very long time, we had some issues and alot of stupid things
happend in the past. i can only ask you all to give us some more
time (some months) to get this baby out to you. we are all quite sure
that you will love it and the time you spent waiting was not wasted.
the news / devblog issue might be quite easy to solve for you. it is not
so easy for us. we dont like to write about certain features. we want
them to keep our features. we got copied to often already. so instead
of writing some marketing trash and repeating stuff we try to give you
atleast some infos and hints... whatever excuses we have, you are right
we should try to update it more often.
so forgive me my bad english and please dont start picking my words
and use them to flame me... like you know, i should type into an different
window :/ ...
Now onto what I started the thread for. If I am not mis understanding what Ralf has said, the TS3 code base is being used by third parties. While this is a good thing I am a little concerned how it is being used. I don't mind third party apps or games doing this so long as it is integrated/compatible with the standalone client that will be released. Ie. You setup your config, key binding etc in the standalone TS3 client and the game/app hooks into the client to do things like automatic server joins, channel changing(for teams) and displaying the names(TSO style). I would hate to see 3rd parties just rip the entire code and make it another standalone client forcing you to use it instead of the TS3 client you already have installed and configured.
While I'm posting in suggestions(this has probably already been requested though). It would be awesome in TS3 if you could be connected to two servers at the same time. So you can chat to clan/team buddies while playing a game that automatically joins you to the games server and team channels(3rd party app with TS3 support).
Cheers Teamspeak devs. I hope we see a beta or another Dev blog post soon.
Petz
Originally Posted by R. Ludwig View Post
why we tell you that ts3 technology is used by others ? its a simple sign
to everyone and it shows that there is something *ready* which is used
by someone. so it should be even good since no one uses crap or *vaporware*.
this companies are using the same base which the ts3
client, you are all waiting for, uses. so every bug and every feature
request they report back to us will help us to deliver a more stable even
better client with the first release.
i know it takes all a very long time, we had some issues and alot of stupid things
happend in the past. i can only ask you all to give us some more
time (some months) to get this baby out to you. we are all quite sure
that you will love it and the time you spent waiting was not wasted.
the news / devblog issue might be quite easy to solve for you. it is not
so easy for us. we dont like to write about certain features. we want
them to keep our features. we got copied to often already. so instead
of writing some marketing trash and repeating stuff we try to give you
atleast some infos and hints... whatever excuses we have, you are right
we should try to update it more often.
so forgive me my bad english and please dont start picking my words
and use them to flame me... like you know, i should type into an different
window :/ ...