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ZeroTKA
02-03-2009, 07:06
I came across a message that caught me by surprise while using TS.
Zero removed your registration. Cheer up, every cloud has a silver lining
1579

And this one.
It's not smart to ban yourself!!
1580

I enjoy tid bits of humor in a product. Now i wonder if there are more 'easter egg' type things.

Tomas
02-03-2009, 09:08
the second one is correct.
nice. at least its not only me who got weak moments.
first one... heeeeeh?

rename this thread "joking devs" imho

Hook88
03-03-2009, 19:36
No, there are no more "Easter Eggs" in Text-Messages. There are some other Error Messages compiled into the Executable (for example Printer-Errors!) and some more Status-Icons (for example a coffe-cup), but they never get used because TeamSpeak2 was never finished.

Tomas
03-03-2009, 21:07
... because TeamSpeak2 was never finished.
I guess I know why.

Katana*GFR*
04-03-2009, 10:27
I guess I know why.


Iglo building? :D

BHKai
05-03-2009, 15:21
Iglo building? :D

Must be enough igloos to house a army.

ZeroTKA
05-03-2009, 20:28
Must be enough igloos to house a army.

Their going to need an army to fend of Ventrillo + mumbles armies trying to steal TS3 technology.

Tomas
05-03-2009, 20:38
hey today came to me this question:

its about channel commanders or any other keyshortcut which is doing same thing.
lets say I play game. I am regular user without channel commander flag. there is few channel commanders in TeamSpeak. now in TS2 if I wanna talk to them I have to press keyshortcut right.... but if I wanna keep talking I have to keep it pressed. now lets say why dont we make it working in way with VoiceActivationLevel ?? I mean like we press that key shortcut and start talking now we release those keys but as long as VoiceActivationLevel keeps us talking in one shoot it will be still going along the shortcut setup in this example to all channel commanders.

at this point when you keep talking and release those keys it will cut it and u are talking only to yours channel.

what do you think about this idea ?
or is it already implemented ?

BHKai
05-03-2009, 23:38
A set time after the VA level goes below a level might work with some kind of notification when it stops.

ZeroTKA
06-03-2009, 00:40
As long as there is some kind of way to manually stop it besides letting the VA level reach a certain point. And i agree with bhkai, definitely need some kind of notification.