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KGW
19-08-2002, 10:43
Sorry if this is covered somewhere, I've been looking but could'nt find any mention of it. here's my question:

Will Team Speak 2.0 support triggered playback of local sound files?


Example:
Player "Gonzo" presses button F2 which triggers all clients on channel "X" to play the locally stored "sound.wav" (if existing).


Thanks for your help! :)

Cheers.

T. Boonstra
19-08-2002, 12:30
This will not be added in the TeamSpeak 2.0 as we'll release it on the 26th..

KGW
19-08-2002, 13:04
Is there any chance that it will be added in a future patch?

Once again, thanks for the reply.

Ten4
21-08-2002, 23:19
Yeah this is a great option from what I understand of it. Every client has the sound file and will play without lag on command. Could come in handy for game tactics.

I also use Game Commander 2 and this really helps with in game vocie com menus.