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D_Town
26-10-2003, 00:10
A nice feature would be the ability to add custom sounds to teamspeak that send to other people in your channel.

For example, when I join the channel instead of everybody hearing "Member Joined" they hear a custom WAV that I have selected.

"D_Town in the house"

Nerdy, but also a fun feature if it existed.

This WAV could be sent through the existing architecture just like a message I send through my microphone, -or- the one-time download could be sent to the users in my channel. Obviously, the first method would be the least painful for all the other users.

Of course, you'd probably want a checkbox that gives your users the ability to turn off this feature in case they don't want to hear the custom WAVs.

Adding additional "trigger" buttons to send other WAV sounds to the users would be useful too. Like if I hit "A" on my keyboard, it sends a WAV taunt to everybody in teamspeak, hit "B" on my keyboard and it sends a WAV like "the enemy is planting the bomb" My team could certainly use something like this.

You get the idea.

jingxin
28-10-2003, 08:37
you can :)

just record your own msg into a wav file, then check its name in the sounds subdirectory under the teamspeak directory, change your file with the same name, then replace the original file. have a try, I just did in this way and succeeded. but seems the wav file got from the sound recorder of operation system didn't work, I used the recording function of teamspeak to record a piece of msg into wav file, then it worked.

enjoy it.

D_Town
30-10-2003, 01:42
No, I want the people on teamspeak to hear the sounds, not just me.

jingxin
30-10-2003, 04:30
Originally posted by D_Town
No, I want the people on teamspeak to hear the sounds, not just me.

you can share this set of sounds with your friends, then all of you will enjoy them. that's the meaning for "custom sounds" I think.

Cstar_maxim
30-10-2003, 11:27
Unfortunately, the sounds one hears are the .wav files on his own computer and modifying them changes what you hear and not others unless they also change theirs.

The main reason for this is to cut back on bandwidth use, for example, if a client sent out the sound to the server and then resent it out to all other clients that would be a lot more bandwidth use than having the server "sensing" a situation and sending the appropriate activation code out to the clients.

This has been suggested many many times and you should had done a forum search, read the many threads and added your opinions to them increasing that ideas importance and therefor causing it to be made known of greater importance to the developers.

As it stands, there are some solutions underway to help with this.