View Full Version : New Codec !!
robin_dk
02-01-2004, 14:34
Is there any possibility of a better sound qualty with a better Codec in the near future.
Have heard about "DSP Group TrueSpeech" that has better quality sound than any in TS right now.
Gamevoice also has a much better quality sound, even if we activate GV hardware support in TS the sound quality doesnt get better.
Hope someone on TS staff see this an can give us some response.
I don't understand you problem ?
The Speex 25.9 codec has a very good quality.
Activating GV hardware has nothng to do with the codec => sound quality :p
robin_dk
02-01-2004, 14:50
Not as good a sound quality as Game Voice has !
Dummer Sack
02-01-2004, 15:14
Sorry, but I tested GameVoice with a few other people (ok only 4) and we all came to the conclusion that GV has worse audio quality at the same bitrate.
Last time I checkd out GV (a few month ago) even the higest quality codec of GV was worse than the GSM 16.4 codec in TS (And that was an unfair comparison, because the higest codec in GV used more than 16.4 KBit/s at that time).
But as far as I know higer quality codecs are planned (but they will also use more bandwidth as the current ones).
SatanClaus
02-01-2004, 15:17
most probably he just didn't select one of the high codecs... currently the client will autoselect the lowest codec on creating a new channel. This is one of the usability-features which will be fixed in one of the coming versions.
Also higher codecs are planned, yes... but most probably after ts was ported to C.
cu
SatanClaus
robin_dk
02-01-2004, 15:22
Have been testing all codec's and came to the conclusion that none of them give the same quality sound as we do with Game Voice Software and Hardware.
Teamspeak sound is much more metalic/artifishal, sorry for spelling, and thus not sounding very good.
It could be some little fault in the software setup, but we have tried many different settings !
Dummer Sack
03-01-2004, 00:15
What ever. I have differnt experiences.
If the codec you mentioned will be implementet depends on its availability.
If it is not free to use then I doubt the it will be included in TS.
when i play with my friends (on 100Mbit) we use the highest codec and it sounds pritty okey, we used roger wilco before which was total crap.
what is the bitrate for game voice ?
the only problem we have is that we have crappy microphones and some people do not disable the microphone localy, or have their mic right next to the speakers, so it "zooms" over and over.
i rather see some "smart solution" to fix that, instead of shouting to the other users to fix their equipment :)
edit:
he is right the quality of gamevoice could be better
Modem - Highest Compression (1.4 kbit/sec) Provides the best compression, but the weakest voice quality. It is recommended if you play games that require a lot of bandwidth, such as first-person shooter games. Also, if you are chatting with a very large group on a LAN during game play, you could select this option to maximize game performance (though it will decrease the quality of your chat).
Modem - High Compression (3.2 kbit/sec) Provides better voice quality than the Highest compression (1.4 kbit/sec) does, but this quality degrades as more players enter the chat session. Recommended for modem chat sessions with 3-4 players.
Cable/DSL/ISDN - Low Compression (6.4 kbit/sec) Provides a lower compression, but better voice quality. Recommended with LAN/DSL connection. You could use this for a two person modem chat, but if other players joined, the voice quality would degrade.
LAN - Lowest Compression (32 kbit/sec) Provides the best vocal quality but the lowest compression, which means it might slow down your game. Recommended with LAN/DSL connection only.
but even then it all depends on the quality if the written DSP, you still can have better sound qualty with only 50% of the data troughput.
but don't you needs special hardware for gamevoice?
robin_dk
03-01-2004, 10:25
Madcat, yeah you need a special hardware for Gamevoice to use all its facilities, but you can also use it with limitations as software only.
We only use Gamevoice software with 6,4 kbit compression and that is what we have been comparing to TeamSpeak best quality sound.
But the reason we ask for better sound codecs, is that TeamSpeak has much better software posibilities for the use and setup, so we would like TeamSpeak people to take this suggestion seriuos.
robin_dk
03-01-2004, 10:29
Madcat, about that zooms from mics might be that some people have forgot to pick their soundcard input/output settings under the settings menu.
Originally posted by robin_dk
Madcat, about that zooms from mics might be that some people have forgot to pick their soundcard input/output settings under the settings menu.
i know
but is the gamespeak better or worse then teamspeak in general?
and for sound only with el-cheapo hardware ?
robin_dk
03-01-2004, 12:57
Gamevoice is better sounding, more like normal human speak !!
Notice for all, after talking with mate I installed a CODEC called GSM 6.10 from list in ADD/REMOVE HARDWARE and this improved my TEAMSPEAK sound under SPEEX 25,9 Kbit. The sound is not as metalic/artifisal as before, but not like Game Voice though.
comptezero
03-01-2004, 12:58
why do not simply authorize using external codec ?
and the possibility to send texte message to the user that don't have the code, the url to download and install this...
or in form of plug in??!!!! auto downloadable...?!
Mathieu
dr_who(mib)
03-01-2004, 16:29
"why do not simply authorize using external codec"
Yes Plz...... more codec... external... if you can
Dummer Sack
03-01-2004, 16:32
@robin_dk: GameVoice also works with normal headsets. There is no sound compression done in hardware.
The GameVoice Hardware only supplies additional buttons via the USB puck.
I tested GV with the GV hardware and normal headsets and there is no difference in sound quality (both bad).
SatanClaus
03-01-2004, 19:10
I tested GameVoice as well and I came to the conclusion that TeamSpeak sounds much better with the Speex Codecs, already when using Speex 16.3 KBit...
Still this could be a problem including microphones and speakers as not all filters give out the same harmonic sound when it comes to a voicestream that's distorted by a microphone. Also it's possible that you have a driver problem or anything else as TeamSpeak and GameVoice don't use the same SampleRate.
For my experience about TeamSpeak's voicequality: when talking to pwk.linuxfan I always think "that's better than any telephone"... and I never had that feeling with GameVoice ;)
concerning the codecs:
TeamSpeak was designed to be a cross-plattform utility for gaming purposes only... so the wish for codecs that use almost all of your bandwidth only came up when people want to play music in some channels... still Niels and Ralf decided to integrate higher bandwidth Speex codecs and to increase the SampleRate in one of the coming versions... but this process will take its time as it's all going to happen in one step with porting TeamSpeak into C to make it possible to run it on MAC as well...
Also I doubt that it will be possible to chose an external codec and provide a link to download it, as most of the free codecs out there just work on one OS... So if this should ever be possible (and sort of break the philosophy of working on all supported OSs without any change), then i guess you'll have to wait for it quite a while...
But perhaps Niels or Ralf want to give a statement themselves.
cu
SatanClaus
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