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		<title>TeamSpeak Community Forums - Plugins</title>
		<link>http://forum.teamspeak.com/</link>
		<description>Do you have a plugin available for TeamSpeak 3!? Let everyone know here.

IMPORTANT: We encourage you to publish your addons on http://addons.teamspeak.com.</description>
		<language>en</language>
		<lastBuildDate>Thu, 20 Jun 2013 01:16:27 GMT</lastBuildDate>
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		<ttl>60</ttl>
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			<url>http://forum.teamspeak.com/images/misc/rss.png</url>
			<title>TeamSpeak Community Forums - Plugins</title>
			<link>http://forum.teamspeak.com/</link>
		</image>
		<item>
			<title>Ts3 font</title>
			<link>http://forum.teamspeak.com/showthread.php/90413-Ts3-font?goto=newpost</link>
			<pubDate>Sun, 16 Jun 2013 14:28:14 GMT</pubDate>
			<description>*Hello friends. a question. is there any way to change the font? in the team speak 3 .. example, when you write you have to set the font and removed automatically, is there any way that does not remove the settings? one plugins or something? 
 
Thank you.*</description>
			<content:encoded><![CDATA[<div><b>Hello friends. a question. is there any way to change the font? in the team speak 3 .. example, when you write you have to set the font and removed automatically, is there any way that does not remove the settings? one plugins or something?<br />
<br />
Thank you.</b></div>

]]></content:encoded>
			<category domain="http://forum.teamspeak.com/forumdisplay.php/113-Plugins">Plugins</category>
			<dc:creator>rocojose</dc:creator>
			<guid isPermaLink="true">http://forum.teamspeak.com/showthread.php/90413-Ts3-font</guid>
		</item>
		<item>
			<title>Replacement character while SendChannelTextMsg</title>
			<link>http://forum.teamspeak.com/showthread.php/90366-Replacement-character-while-SendChannelTextMsg?goto=newpost</link>
			<pubDate>Fri, 14 Jun 2013 23:42:35 GMT</pubDate>
			<description><![CDATA[Hi! :) 
 
I've integrated in my C plugin a bunch of code that retrieve Now Playing information from Spotify Window title. 
The problem is that while writing back informations in channel chat a replacement character (black question mark) appear. Example: 
Spotify - Killswitch Engage &#65533; One Last...]]></description>
			<content:encoded><![CDATA[<div>Hi! :)<br />
<br />
I've integrated in my C plugin a bunch of code that retrieve Now Playing information from Spotify Window title.<br />
The problem is that while writing back informations in channel chat a replacement character (black question mark) appear. Example:<br />
Spotify - Killswitch Engage &#65533; One Last Sunset<br />
<br />
I guess it's releted to some strange unicode character, I would like to replace &#65533; with - but I still haven't found any workaround.<br />
<br />
I need your help ;)<br />
<br />
this is my code:<br />
<br />
<div class="bbcode_container">
	<div class="bbcode_description">Code:</div>
	<hr /><code class="bbcode_code">HWND window_handle;<br />
<br />
window_handle = FindWindow(&quot;SpotifyMainWindow&quot;, NULL);<br />
if (!window_handle) {<br />
&nbsp; &nbsp; &nbsp; &nbsp; if(ts3Functions.requestSendChannelTextMsg(serverConnectionHandlerID,&quot;Failed to find Spotify window.&quot;,toID,NULL) != ERROR_ok) {<br />
&nbsp; &nbsp; &nbsp; &nbsp; ts3Functions.logMessage(&quot;Error requesting send text message&quot;, LogLevel_ERROR, &quot;NRSCP Plugin&quot;, serverConnectionHandlerID); }<br />
&nbsp; &nbsp; &nbsp; &nbsp; return 1; }<br />
<br />
title = spotify_title (window_handle);<br />
<br />
if(ts3Functions.requestSendChannelTextMsg(serverConnectionHandlerID,title,toID,NULL) != ERROR_ok) {<br />
ts3Functions.logMessage(&quot;Error requesting send text message&quot;, LogLevel_ERROR, &quot;NRSCP Plugin&quot;, serverConnectionHandlerID); }<br />
<br />
<br />
// Spotify get title function<br />
char* spotify_title(int window_handle) {<br />
&nbsp; &nbsp; &nbsp; &nbsp; int title_length = GetWindowTextLength(window_handle);<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; if(title_length != 0)<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; {<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; char* title;<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; title = (char*)malloc((++title_length) * sizeof *title );<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; if(title != NULL)<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; {<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; GetWindowText(window_handle, title, title_length);<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; if(strcmp(title, &quot;Spotify&quot;) != 0)<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; {<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; return title;<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; }<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; else<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; {<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; return &quot;Spotify is not playing anything right now. Type !botnext command to restart playback.&quot;;<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; }<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; }<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; else<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; {<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; printf(&quot;PLUGIN: Unable to allocate memory for title\n&quot;);<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; }<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; free(title);<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; }<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; else<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; {<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; printf(&quot;PLUGIN: Unable to get Spotify window title\n&quot;);<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; }<br />
}<br />
// End of Spotify get title functin</code><hr />
</div></div>

]]></content:encoded>
			<category domain="http://forum.teamspeak.com/forumdisplay.php/113-Plugins">Plugins</category>
			<dc:creator>Giovanni8bit</dc:creator>
			<guid isPermaLink="true">http://forum.teamspeak.com/showthread.php/90366-Replacement-character-while-SendChannelTextMsg</guid>
		</item>
		<item>
			<title>Overlay</title>
			<link>http://forum.teamspeak.com/showthread.php/90364-Overlay?goto=newpost</link>
			<pubDate>Fri, 14 Jun 2013 19:42:22 GMT</pubDate>
			<description>I am using the Teamspeak overlay were i can see the whole teamspeak and all off the channels, when i go to click on a channel to change, it moves me 4 channels down from were i clicked. Does anyone have a solution to fix this?</description>
			<content:encoded><![CDATA[<div>I am using the Teamspeak overlay were i can see the whole teamspeak and all off the channels, when i go to click on a channel to change, it moves me 4 channels down from were i clicked. Does anyone have a solution to fix this?</div>

]]></content:encoded>
			<category domain="http://forum.teamspeak.com/forumdisplay.php/113-Plugins">Plugins</category>
			<dc:creator>RyanW243</dc:creator>
			<guid isPermaLink="true">http://forum.teamspeak.com/showthread.php/90364-Overlay</guid>
		</item>
		<item>
			<title>onTextMessageEvent triggering commands only from defined Server Groups</title>
			<link>http://forum.teamspeak.com/showthread.php/90321-onTextMessageEvent-triggering-commands-only-from-defined-Server-Groups?goto=newpost</link>
			<pubDate>Tue, 11 Jun 2013 22:29:01 GMT</pubDate>
			<description><![CDATA[Hi, 
I need some help with my C TSbot plugin. 
 
I'm able to listen in a defined channel and trigger code execution with some predefined chat messages (ex. !quit): 
 
Code: 
--------- 
int ts3plugin_onTextMessageEvent(uint64 serverConnectionHandlerID, anyID targetMode, anyID toID, anyID fromID,...]]></description>
			<content:encoded><![CDATA[<div>Hi,<br />
I need some help with my C TSbot plugin.<br />
<br />
I'm able to listen in a defined channel and trigger code execution with some predefined chat messages (ex. !quit):<br />
<div class="bbcode_container">
	<div class="bbcode_description">Code:</div>
	<hr /><code class="bbcode_code">int ts3plugin_onTextMessageEvent(uint64 serverConnectionHandlerID, anyID targetMode, anyID toID, anyID fromID, const char* fromName, const char* fromUniqueIdentifier, const char* message, int ffIgnored) {<br />
&nbsp; &nbsp; &nbsp; &nbsp; if (targetMode != TextMessageTarget_CHANNEL)<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; return 1;<br />
&nbsp; &nbsp; &nbsp; &nbsp; <br />
&nbsp; &nbsp; &nbsp; &nbsp; if (!strcmp(message, &quot;!quit&quot;)) {<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; // Code Execution&nbsp; &nbsp; &nbsp; &nbsp;  }<br />
&nbsp; &nbsp; &nbsp; &nbsp; return 1;<br />
}</code><hr />
</div>but everyone in that channel could trigger that command. My goal is to allow !command execution only from defined Server Groups (ex. server group id 7)<br />
<br />
With code<br />
<div class="bbcode_container">
	<div class="bbcode_description">Code:</div>
	<hr /><code class="bbcode_code">gid = ts3.getClientVariableAsString(serverConnectionHandlerID, ID, ts3defs.ClientProperties.CLIENT_SERVERGROUPS)</code><hr />
</div>I'm able to retrieve server group list of specified ID, but the result will be a comma separated (ex. 6,7,18) gid list, so<br />
<div class="bbcode_container">
	<div class="bbcode_description">Code:</div>
	<hr /><code class="bbcode_code">if (if gid == 7)</code><hr />
</div>is a not working condition. Is there any C code or predefined function to verify if an ID is part of a specified user group?<br />
<br />
Thanks in advance,<br />
<br />
Best,<br />
Giovanni</div>

]]></content:encoded>
			<category domain="http://forum.teamspeak.com/forumdisplay.php/113-Plugins">Plugins</category>
			<dc:creator>Giovanni8bit</dc:creator>
			<guid isPermaLink="true">http://forum.teamspeak.com/showthread.php/90321-onTextMessageEvent-triggering-commands-only-from-defined-Server-Groups</guid>
		</item>
		<item>
			<title>Welcome Bot</title>
			<link>http://forum.teamspeak.com/showthread.php/90277-Welcome-Bot?goto=newpost</link>
			<pubDate>Sun, 09 Jun 2013 14:12:48 GMT</pubDate>
			<description><![CDATA[If I have a really large Teamspeak server, is there a bot where the bots connects a set amount of time and then creates a room called 'Welcome (number)' in a sub-channel of maybe 'Welcome'. Upon connect of a new user, when a room becomes free (see later), it will make the user join its 'Welcome'...]]></description>
			<content:encoded><![CDATA[<div>If I have a really large Teamspeak server, is there a bot where the bots connects a set amount of time and then creates a room called 'Welcome (number)' in a sub-channel of maybe 'Welcome'. Upon connect of a new user, when a room becomes free (see later), it will make the user join its 'Welcome' channel. Then when in the channel the user has to listen to a set recorded message, and does not have any permissions to leave or join other channels. Once the message is finished, the new user is given a new ranks and is moved from the welcome room to a different channel. The room is then 'free' and the bot gets another new user. To avoid the bot trying to put 1 people into the more than one room at once, if room 1 is 'free' the bot instances in room 2+ will not try to get a new user, and will only start checking once room 1 isn't free.</div>

]]></content:encoded>
			<category domain="http://forum.teamspeak.com/forumdisplay.php/113-Plugins">Plugins</category>
			<dc:creator>GingerGeek</dc:creator>
			<guid isPermaLink="true">http://forum.teamspeak.com/showthread.php/90277-Welcome-Bot</guid>
		</item>
		<item>
			<title>Not possible Custom Server Variables</title>
			<link>http://forum.teamspeak.com/showthread.php/90267-Custom-Server-Variables?goto=newpost</link>
			<pubDate>Sat, 08 Jun 2013 21:32:50 GMT</pubDate>
			<description>Hi, 
 
does anybody know a way to configure custom variables on server side and read them later with a client plugin? 
 
Thanks</description>
			<content:encoded><![CDATA[<div>Hi,<br />
<br />
does anybody know a way to configure custom variables on server side and read them later with a client plugin?<br />
<br />
Thanks</div>

]]></content:encoded>
			<category domain="http://forum.teamspeak.com/forumdisplay.php/113-Plugins">Plugins</category>
			<dc:creator>gainwar</dc:creator>
			<guid isPermaLink="true">http://forum.teamspeak.com/showthread.php/90267-Custom-Server-Variables</guid>
		</item>
		<item>
			<title>Spotify remote control Plugin (for Musicbot proposal)</title>
			<link>http://forum.teamspeak.com/showthread.php/90244-Spotify-remote-control-Plugin-(for-Musicbot-proposal)?goto=newpost</link>
			<pubDate>Fri, 07 Jun 2013 20:40:50 GMT</pubDate>
			<description><![CDATA[Hi Guys! 
 
On my Server I'm running a Spotify MusicBot with VAC. Great stuff! 
 
So I've decided to work on a remote control Plugin that, running on my MusicBot client, is able to control Spotify playback functions to let my friends control music flow. 
 
Example: command !next issued in Music...]]></description>
			<content:encoded><![CDATA[<div>Hi Guys!<br />
<br />
On my Server I'm running a Spotify MusicBot with VAC. Great stuff!<br />
<br />
So I've decided to work on a remote control Plugin that, running on my MusicBot client, is able to control Spotify playback functions to let my friends control music flow.<br />
<br />
Example: command !next issued in Music Channel get parsed by MusicBot that trigger next track in Spotify Player.<br />
              command !title issued in Music Channel get parsed by MusicBot that print currently playing track title.<br />
<br />
While first part of code is ready (Plugin listen in a defined channel, parse and respond correctly to !command chat string), I need now some help with Spotify integration. Anyone have some experience with Libspotify? I saw on this forum a Now_Playing Plugin that intercept currently playing song on Spotify client, maybe we could have some code?<br />
<br />
Any help is appreciated, I'm not an usual programmer, but I think let users take control over a Spotify MusicBot is awesome. Future plan (ideas) are to integrate a !search function to let user search into Spotify database then trigger a specific song or playlist.<br />
<br />
I hope I'll get some feedback from this idea/project that I'm working on..<br />
<br />
<br />
Best,<br />
Giovanni</div>

]]></content:encoded>
			<category domain="http://forum.teamspeak.com/forumdisplay.php/113-Plugins">Plugins</category>
			<dc:creator>Giovanni8bit</dc:creator>
			<guid isPermaLink="true">http://forum.teamspeak.com/showthread.php/90244-Spotify-remote-control-Plugin-(for-Musicbot-proposal)</guid>
		</item>
		<item>
			<title>Overlay not working with SWTOR</title>
			<link>http://forum.teamspeak.com/showthread.php/90225-Overlay-not-working-with-SWTOR?goto=newpost</link>
			<pubDate>Thu, 06 Jun 2013 13:29:01 GMT</pubDate>
			<description>Since Last Update is not working. I tried uninstalling and reinstalling and worked for 2 days. I would like to have it working.</description>
			<content:encoded><![CDATA[<div>Since Last Update is not working. I tried uninstalling and reinstalling and worked for 2 days. I would like to have it working.</div>

]]></content:encoded>
			<category domain="http://forum.teamspeak.com/forumdisplay.php/113-Plugins">Plugins</category>
			<dc:creator>Hyoga</dc:creator>
			<guid isPermaLink="true">http://forum.teamspeak.com/showthread.php/90225-Overlay-not-working-with-SWTOR</guid>
		</item>
		<item>
			<title>Compiling for dummies</title>
			<link>http://forum.teamspeak.com/showthread.php/90224-Compiling-for-dummies?goto=newpost</link>
			<pubDate>Thu, 06 Jun 2013 11:00:39 GMT</pubDate>
			<description><![CDATA[Hi guys, 
 
I'm approaching to TeamSpeak Plugin world, I've some basic C programming skill (University some time ago) and I've successfully created my first Lua script two days ago. Very nice, even if basic stuff. 
 
I would love to learn more about IDE plugin system, I've read some stuff in this...]]></description>
			<content:encoded><![CDATA[<div>Hi guys,<br />
<br />
I'm approaching to TeamSpeak Plugin world, I've some basic C programming skill (University some time ago) and I've successfully created my first Lua script two days ago. Very nice, even if basic stuff.<br />
<br />
I would love to learn more about IDE plugin system, I've read some stuff in this forum, I know pluginsdk folder etc..<br />
But, maybe I'm wrong, I still haven't found a good starting tutorial.<br />
<br />
I've tried to install lcc-win32 (a free windows C compiler) but I don't know if it could work. Trying to open plugin.c and making file I get this error: &quot;Neither Main nor WinMain defined in plugin, impossible to generate default project&quot;<br />
<br />
I'm searching for a cheap win32 compiler (maybe free) and step by step instruction to compile demo plugin.c, so I will go ahead by my own. I think I'm able to modify plugin.c to suite my needs.<br />
<br />
<br />
Thanks for help, I'm glad to be part of such a great community!<br />
<br />
Best,<br />
<br />
Giovanni</div>

]]></content:encoded>
			<category domain="http://forum.teamspeak.com/forumdisplay.php/113-Plugins">Plugins</category>
			<dc:creator>Giovanni8bit</dc:creator>
			<guid isPermaLink="true">http://forum.teamspeak.com/showthread.php/90224-Compiling-for-dummies</guid>
		</item>
		<item>
			<title>Simple script, help needed!</title>
			<link>http://forum.teamspeak.com/showthread.php/90184-Simple-script-help-needed!?goto=newpost</link>
			<pubDate>Tue, 04 Jun 2013 11:22:46 GMT</pubDate>
			<description>I need a simple plugin that run on a TS client and intercept command in a specified channel and run a .bat script. 
 
Example: 
 
!test 
 
and test.bat is executed 
 
!test2</description>
			<content:encoded><![CDATA[<div>I need a simple plugin that run on a TS client and intercept command in a specified channel and run a .bat script.<br />
<br />
Example:<br />
<br />
!test<br />
<br />
and test.bat is executed<br />
<br />
!test2<br />
<br />
and test2.bat is executed<br />
<br />
Any suggestions? Or block of code to start with?<br />
Any help is appreciated...<br />
<br />
Ty,<br />
<br />
Best,<br />
<br />
Giovanni</div>

]]></content:encoded>
			<category domain="http://forum.teamspeak.com/forumdisplay.php/113-Plugins">Plugins</category>
			<dc:creator>Giovanni8bit</dc:creator>
			<guid isPermaLink="true">http://forum.teamspeak.com/showthread.php/90184-Simple-script-help-needed!</guid>
		</item>
		<item>
			<title>Couple of 3d sound questions</title>
			<link>http://forum.teamspeak.com/showthread.php/90160-Couple-of-3d-sound-questions?goto=newpost</link>
			<pubDate>Mon, 03 Jun 2013 09:23:07 GMT</pubDate>
			<description><![CDATA[I'm going to use 3d sound for an upcoming module using switchable both the ts implementation and a personal playground. 
 
1) 
The ts processing module seems to have a global enabled state option, which is accessible from the playback options (though not playback profile dependend), via hotkeys and...]]></description>
			<content:encoded><![CDATA[<div>I'm going to use 3d sound for an upcoming module using switchable both the ts implementation and a personal playground.<br />
<br />
1)<br />
The ts processing module seems to have a global enabled state option, which is accessible from the playback options (though not playback profile dependend), via hotkeys and via the manual positioning widget, all pointing to the 3dsoundenabled bool in the client database. However, there doesn't seem to be a plugin api function to toggle said option. I can read the sql database to get the current value, however am doubtful if writing to it would trigger an immediate change. It'd be rather nice not having to write some label à la &quot;To have this working, go to blabla and click blubblub&quot; in my options menu. Is there a way to do that which I'm just not seeing?<br />
<br />
2)<br />
Once a position is assigned to the client, it should be possible to remove it from 3d positioning again.<br />
Currently, when a client leaves the environment, I have to continue to update his position to be in front of me to not have it stuck at some position.<br />
Req: Setting the client position to a convention position (&lt;0,0,0&gt;, moving default positon for external clients to &lt;0,1,0&gt; in your manual widget also to not have people in the middle of your head per default?) should remove it from processing.<br />
<br />
3)<br />
State of the implementation.<br />
To determine, on what stuff I focus on my playground implementation, it'd be good to know about the state of implementation of the current module. I learned it's an own one that replaced fmod.<br />
So:<br />
What's the treatment if the client is stereo? Simple panner, HRTF binaural?<br />
In 2D Surround setups, Simple Panner, VBAP?<br />
3D sound existent? Ambisonics? HRTF?<br />
<br />
4)<br />
The client setup seems to be detectable only as soon as the audio processing callback is run.<br />
Is SPEAKER_HEADPHONES_LEFT/RIGHT catching all stereo headphones, or will I have to implement a setting?<br />
<br />
Thanks for your time.</div>

]]></content:encoded>
			<category domain="http://forum.teamspeak.com/forumdisplay.php/113-Plugins">Plugins</category>
			<dc:creator>Philosound</dc:creator>
			<guid isPermaLink="true">http://forum.teamspeak.com/showthread.php/90160-Couple-of-3d-sound-questions</guid>
		</item>
		<item>
			<title>Problem compiling a plugin</title>
			<link>http://forum.teamspeak.com/showthread.php/90073-Problem-compiling-a-plugin?goto=newpost</link>
			<pubDate>Thu, 30 May 2013 20:23:32 GMT</pubDate>
			<description><![CDATA[Hello! 
 
I try to compile a plugin but there is a problem and I can't find out what I'm doing wrong. 
 
*What I do:* 
- Use the sample plugin code found in pluginsdk/src. 
- gcc -c -O2 -Wall -fPIC -DLINUX -I../include plugin.c 
- gcc -o libmyts3_plugin.so -shared plugin.o 
 
*The result:*]]></description>
			<content:encoded><![CDATA[<div>Hello!<br />
<br />
I try to compile a plugin but there is a problem and I can't find out what I'm doing wrong.<br />
<br />
<b>What I do:</b><br />
- Use the sample plugin code found in <i>pluginsdk/src</i>.<br />
- <i>gcc -c -O2 -Wall -fPIC -DLINUX -I../include plugin.c</i><br />
- <i>gcc -o libmyts3_plugin.so -shared plugin.o</i><br />
<br />
<b>The result:</b><br />
<i>gcc</i> doesn't output any error but this is the TS3 plugin dialog.<br />
<img src="http://forum.teamspeak.com/attachment.php?attachmentid=8271&amp;d=1369944862" border="0" alt="Name:  pluginwindow.png
Views: 35
Size:  32.3 KB"  style="float: CONFIG" /><br />
<br />
This is the <i>nm -D</i> output, if that helps: <a href="http://pastebin.com/9CiF8q4i" target="_blank">http://pastebin.com/9CiF8q4i</a><br />
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Every hint is greatly appreciated. Thank you!</div>


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			<dc:creator>Pelzchen</dc:creator>
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