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05-12-2012, 00:03
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[Rejected] OK, sounds logical. I'll see if I file a bug...
OK, sounds logical.
I'll see if I file a bug at pulseaudio.
In the meantime, I found the configuration option in pulseaudio:
simply comment out "load-module module-role-cork" in... -
04-12-2012, 01:01
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- 5
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[Rejected] OK, in case we got a little misunderstanding...
OK, in case we got a little misunderstanding here, I'll try to give more details:
Tagging the sound stream as voice is OK (I don't see the advantage, but I guess there is some), but it would be... -
18-11-2012, 14:50
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[Rejected] Any news on this? It's pretty annoying to unmute...
Any news on this? It's pretty annoying to unmute some applications every time I start the client.
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25-05-2012, 22:01
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- 3
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- 419
[No Bug] Of course, it works, you can open connections...
Of course, it works, you can open connections with a plugin!
And sorry, as long as this function is included in the SDK, it's a bug. -
16-05-2012, 11:56
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- 3
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[No Bug]
[pluginsdk] onConnectStatusChangeEvent not triggered
If my tests went right, the onConnectStatusChangeEvent is not triggered for connections, that are started by a plugin.
Some example code:
uint64 newschid;
if... -
19-03-2012, 00:24
Thread: [PluginSDK] Memory Leak / Example Fail
by Thomas- Replies
- 2
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- 682
[No Bug] I tested it with some menus and disagree with...
I tested it with some menus and disagree with your memory leak thesis.
FreeMemory is called for each item of your malloced array and for the array itsself, so in my opinion, there is no memory... -
16-03-2012, 14:30
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- 2
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[Resolved] Ah ok, didn't know, that you can call...
Ah ok, didn't know, that you can call setPluginMenuEnabled in the initMenus function.
Thanks for the reply. -
16-03-2012, 02:11
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- 2
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- 583
[Resolved]
[pluginsdk] Not possible to disable menus by default
In my opinion it's not possible to disable menus by default (if I overlooked that, please correct me).
Some thoughts:
The only moment, I know, that my menus are created, is after the function... -
10-08-2011, 02:38
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- 10
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[No Bug] Thanks for the info.
Thanks for the info.
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05-08-2011, 17:05
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[No Bug] Even with a returnCode, the client's filebrowser...
Even with a returnCode, the client's filebrowser dialog opens.
Btw: Currently, if I call requestFileList, the fileListEvent does not trigger for any files.
Parameters should be fine, if I hit the... -
05-08-2011, 14:39
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[No Bug] The client's changelog says: But the...
The client's changelog says:
But the problem still exists (at least for requestFileList).
Working on Linux 64 bit. -
13-04-2011, 02:04
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- 4
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Yeah, that's right. But if the other lua...
Yeah, that's right.
But if the other lua instance supports sockets, you can connect to the clientquery plugin. So you completely ignore the lua plugin. -
13-04-2011, 02:02
Thread: Can't open windows qterrors
by Thomas- Replies
- 4
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- 2,808
[Resolved] Have a look in /usr/lib.
Have a look in /usr/lib.
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05-04-2011, 16:41
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[No Bug] Same bug as here...
Same bug as here.
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28-03-2011, 14:13
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- 1
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- 677
To install the server, you won't need any of...
To install the server, you won't need any of these tools/scripts.
But it's possible, that the server uses one of it internally.
My advice: Ask your provider for a short time test ssh access, so... -
28-03-2011, 14:04
Thread: [Request] Guest Notify
by Thomas- Replies
- 9
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- 2,309
[Resolved] There is a testmodule in your plugins/lua_plugin...
There is a testmodule in your plugins/lua_plugin directory, which you can copy and modify.
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21-03-2011, 16:50
Thread: [Request] Guest Notify
by Thomas- Replies
- 9
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- 2,309
[Resolved] You can simply do this with a lua script: ...
You can simply do this with a lua script:
function onClientMoveEvent(schid, clientID, oldChannelID, newChannelID, visibility, moveMessage)
if visibility == ts3defs.Visibility.ENTER_VISIBILITY... -
In the config path, there is a file called...
In the config path, there is a file called bookmarks.ini.
Your bookmarks are stored in this file. -
09-02-2011, 03:55
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Sorry, I'm not familiar with VisualBasic.
Sorry, I'm not familiar with VisualBasic.
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08-02-2011, 15:16
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- 31
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Which programming language? Which compiler? ...
Which programming language? Which compiler?
Some code, where the error (and of course which error) ocuure, could be helpfull. -
04-01-2011, 23:07
Thread: How to get the system-time for randomseed?
by Thomas- Replies
- 4
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- 1,253
Code works for me as intended (on linux, but that...
Code works for me as intended (on linux, but that shouldn't make any difference).
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04-01-2011, 15:30
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- 4
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Have a look at the clientquery plugin. You can...
Have a look at the clientquery plugin.
You can open a tcp connection within your lua instance to port 25639. With clientnotifyregister you receive the talkstatuschangeevent. -
25-12-2010, 23:12
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- 4
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That's already possible. Use the image-bb-tag...
That's already possible.
Use the image-bb-tag to add images to the channel's description.
Put the link to your image inside of this tag:
... -
25-12-2010, 18:34
Thread: Plugin SDK - connect to a server
by Thomas- Replies
- 3
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- 2,117
Yes, open a link "ts3server://myserver.de...".
Yes, open a link "ts3server://myserver.de...".
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05-12-2010, 11:43
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I hope that the developers will develop a new...
I hope that the developers will develop a new interface to the new soundsystem, so you can interact with it as well(perhaps a developer can confirm or disclaim it!?).
So if FMOD is not the best... -
03-12-2010, 15:51
Thread: Problems getting the current Server IP
by Thomas- Replies
- 4
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- 1,390
=> Moved back to Plugins (no bug)
=> Moved back to Plugins (no bug)
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03-12-2010, 15:49
Thread: Plugin SDK - connect to a server
by Thomas- Replies
- 3
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- 2,117
You will connect with this function, but the...
You will connect with this function, but the client ui won't display a new tab in the tabwidget.
So you can control this connection only with the plugin sdk. -
26-11-2010, 14:35
Thread: Problems getting the current Server IP
by Thomas- Replies
- 4
- Views
- 1,390
Tested it with the lua plugin (didn't had the...
Tested it with the lua plugin (didn't had the time to test it with a standalone plugin) and can confirm that.
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04-11-2010, 00:43
Thread: SDK + qmake + mingw = error 126?
by Thomas- Replies
- 18
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- 2,723
Yeah, I edited my last post:
Yeah, I edited my last post:
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03-11-2010, 17:02
Thread: SDK + qmake + mingw = error 126?
by Thomas- Replies
- 18
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Yeah, I tried the static way too, but I didn't...
Yeah, I tried the static way too, but I didn't want more than two Qt installations on my machine (4.6.2 for plugins, and the newest Qt version for other projects).
I think if you have the... -
03-11-2010, 16:22
Thread: SDK + qmake + mingw = error 126?
by Thomas- Replies
- 18
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As I already told you (I think three times? :D),...
As I already told you (I think three times? :D), you will need to compile your plugin with the Visual C(++) Compiler, because the client's Qt libraries are for Visual C, not MinGW (the Qt SDK for...
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03-11-2010, 03:18
Thread: SDK + qmake + mingw = error 126?
by Thomas- Replies
- 18
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Yes, mine too. You and the developers seems to...
Yes, mine too. You and the developers seems to configure Qt with different parameters, so for example you could have enabled sql, but the developers not.
Later this day I will test a little... -
03-11-2010, 01:51
Thread: SDK + qmake + mingw = error 126?
by Thomas- Replies
- 18
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Did you put it in the client's directory or the...
Did you put it in the client's directory or the plugins-directory?
The librarypath is only set to the client's main directory, so you need to put it there.
That could be the reason, but I... -
01-11-2010, 22:32
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- 3
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- 834
What is that supposed to be good for? If a...
What is that supposed to be good for?
If a plugincommand is not handled by a plugin, it is totally ignored. You won't see them in your client.
What if some user activates this kind of option,... -
01-11-2010, 16:30
Thread: SDK + qmake + mingw = error 126?
by Thomas- Replies
- 18
- Views
- 2,723
Yeah, that's my dilemma too. I use different...
Yeah, that's my dilemma too.
I use different virtual machines to compile my projects for the different platforms.
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