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    Sticky: Does this also happen when you disable echo...

    Does this also happen when you disable echo cancellation? (settings->options->capture->echo cancellation)
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    Possible test waspi backend fix

    I currently have no way to reproduce this error. But I have a suspicion about what is wrong. I made 2 "fixed" backends for wasapi that either fix the problem, give you strange noise, or gives me more...
  3. agc was disabled by default, but reenabled...

    agc was disabled by default, but reenabled because *in general* music without agc is much louder than voice/music coming from other channels that do have agc enabled. The effect being that when...
  4. One of the last things we changed for opus music...

    One of the last things we changed for opus music (beginning of February) was to enable automatic volume gain. This messes with the sound quality. Can you confirm/deny this issue is solved by...
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    Thank you for your excellent and clear bug...

    Thank you for your excellent and clear bug report. We have found the bug. It indeed happens with stereo capture streams that are edited in a callback. This is fixed in the next release.
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    Hi Philosound. Thank you for the report. Actually...

    Hi Philosound. Thank you for the report. Actually it is working as intended, but this is an unfortunate side effect. For now we have updated our documentation to remove the "Currently always 1". I...
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    Sticky: Elo95: Thank you for the crash dump. I think...

    Elo95:
    Thank you for the crash dump. I think your startup problem van be fixed by removing caught_urls.dat and/or urls.dat from your %appdata%\TS3Client dir

    But before you remove it, could you...
  8. One more fix. ChannelFillMask is a bitmask. So if...

    One more fix. ChannelFillMask is a bitmask. So if there are more than 2 channels, your code will break :) Use something like this:


    if (*channelFillMask & (1<<j)) {
    val = samples[pos] +...
  9. it seems you have a problem with channel count...

    it seems you have a problem with channel count and sample count.

    I guess you could fix your current code by doing this for your for loop:

    for (int i = 0; i < sampleCount*channels; i++) {

    a...
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    [Resolved] i see. when you connect you can specify "none"...

    i see. when you connect you can specify "none" for capture and playback profile. That should work without a crash.. in theory :)
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    [Resolved] Did you solve this bug for your self yet? It...

    Did you solve this bug for your self yet? It indeed seems to have something to do with your device setup. It looks like no default device was found.
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    [Resolved] is this fixed now?

    is this fixed now?
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    [Resolved] is this still happening?

    is this still happening?
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    Sticky: How long have you had this problem? Is it...

    How long have you had this problem? Is it something that started happening recently, or has this been going on for a long time?
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    [On Todo] Yes this is still on the todo list. Regrettably...

    Yes this is still on the todo list. Regrettably we will not have time to implement it this year.
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    [On Todo] i will investigate this matter next week. Ik...

    i will investigate this matter next week. Ik might be interresting to find out what this persons IDirectSound8::GetSpeakerConfig output is. We might have to run a test program on that pc to find out....
  17. [Resolved] see my comment above your post :)

    see my comment above your post :)
  18. [Resolved] At this moment opus looks like a codec we...

    At this moment opus looks like a codec we definitely want to include in TeamSpeak and we will be evaluating this codec in the near future. But regretably we can't specify a timeframe as of now.
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    [On Todo] Ok, no big hurry. I was just wondering if i could...

    Ok, no big hurry. I was just wondering if i could close the internal ticket. I'll leave it open for now.
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    [On Todo] I would like to know if your problems have been...

    I would like to know if your problems have been fixed, or if there is still something you need me to help you with.
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    Nope not yet. I have not been able to reproduce...

    Nope not yet. I have not been able to reproduce it here. I suspect it is a driver issue. I will work on this soon, but i am busy with something very important for the next few weeks.
  22. Thank you for this information. It is weird that...

    Thank you for this information. It is weird that this started happening for you for no reason. Might it be possible that windows update updated your drivers? Go to that audio device's properties, in...
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    Regrettably, I can't find anything wrong at our...

    Regrettably, I can't find anything wrong at our end. I suspect your sound card (driver) is doing a bad job re-sampling 44100 to 48000 Hz.

    I have created a new driver yet again :) This one does...
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    As promissed, the dll with debug info to see what...

    As promissed, the dll with debug info to see what is happening during caputure. Usage: replace you current dll with this one, then run teamspeak for 24 hours and send me the log. Thank you!
  25. [Resolved] Ok thank you for the followup.

    Ok thank you for the followup.
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    Ah ok. So there seems to be a delay building in...

    Ah ok. So there seems to be a delay building in the voice capture. I will put a new test dll here monday, so we can determine what is going on with capture.
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    ok, That debug information did not show anything...

    ok, That debug information did not show anything wrong with the playback. I have to figure out where this delay is comming from. At the moment i suspect it is the capture/recording.

    To test, you...
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    What soundcard do you have? I need more...

    What soundcard do you have?

    I need more information to try to fix this issue. I have attached a debug driver. Please replace the directsound dll in your teamspeak 3 client\soundbackends dir with...
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    [On Todo] This is dangerous. There are several different...

    This is dangerous. There are several different speaker setups that can have the same channel count. For instance DSSPEAKER_7POINT1 and DSSPEAKER_7POINT1_SURROUND. They use different speakers but same...
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    [On Todo] I will look into that. -I am assuming you are...

    I will look into that.
    -I am assuming you are using the ts3plugin_onEditPostProcessVoiceDataEvent callback for this?
    -I further assume that you check"channels" and "channelSpeakerArray" to see what...
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    [On Todo] How exactly do you mean that? What is changes in...

    How exactly do you mean that? What is changes in the mean time?

    The problem with Logitech is their drivers (or hardware). It is for example also noticeable in google chrome when playing sound (in...
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    more importantly, do the people you speak to also...

    more importantly, do the people you speak to also notice the delay? In other words, is the ts3 user interface the delay, or is the actual sound delayed?

    edit: A log could really be usefull to us....
  33. [Resolved] tempz, for you the same question: - Are you...

    tempz, for you the same question:
    - Are you using alsa or pulse audio?
    - Is there anything special that you can tell me about your sound setup?
    - Please post a complete log of a crash session.
    ...
  34. I mean disabling exclusive mode in the windows...

    I mean disabling exclusive mode in the windows speaker properties. See this link to disable it -> http://timheuer.com/blog/archive/2009/10/01/windows-7-conexant-ac97-dvd-audio-fix.aspx

    One more...
  35. [Resolved] leagris, I will fix the assert(crash) for the...

    leagris,

    I will fix the assert(crash) for the next release. But the underlying problem seems to be that your sound system is asking for very large amounts of sound data in 1 request. This will...
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