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19-06-2005, 23:17 #1
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Teamspeak needs to release higher codecs, at least 44k
I can't stress how important this is for teamspeak to release higher quality codecs. Ventrilo is way ahead of teamspeak in this manner, with sound quality that is at least twice as good as teamspeak. I saw a couple disturbing posts by some of the teamspeak devs that I need to point out and discuss.
One was that there hasnt been many suggestions for higher quality codecs. My answer to that is you are sampleing from user source... teamspeak forums. In any type of buisiness setting, you look at what your competitors are offering, and try to match/beat it. The question then becomes "Why are people using ventrilo when it has hardly any features, and the administrative tools are almost non existent" ? The answer to that is Better quality codecs and name announcement on joining server / channel.
One of the other posts I saw from a teamspeak dev was about bandwith with respect to using higher codecs. There is a huge market right now for high quality servers. 99 percent of all World Of Warcraft guilds use Ventrilo for the higher quality sound. We are all disgusted at having to pay for these servers when many of us have the capability to host servers ourselves, but there is a cap on users unless you buy from a hosting company. To put it into perspective, I am currently paying for a 25 slot ventrilo server. Our clan is expanding, and we are way above 25 people, but the price to increase our slots is insane. All the while I could be hosting this for free if I was using teamspeak. So what do I do? I try to grit my teeth, and drag every single person from our clan to try teamspeak. After 10 minutes of them all joining, with every channel codec at speex 25.9 the sound quality was horrendous. As much as I wanted to not have to pay for voice chat, knowing many of these people in real life, and hearing what they sound like on teamspeak... we just couldnt make the switch. Now we are all using paypal to donate for a bigger server.
The point of the matter is, there is a huge market for high quality voice servers. Teamspeak seems to be thinking along the lines of bandwidth only. Please add codecs up to 44khz especially gsm 44khz. Someone said that if teamspeak did this hosting companies would be reluctant to run teamspeak?
Nonsence, the super admin can choose which codecs he will allow on his server. I say this to you, if you were to make a version of teamspeak, that had codecs up to or above 44khz, you have 3 million users at least in WoW that are paying out the *** monthly. Most everyone would be willing to pay a 1 time fee for a *High quality version of the server*. If it was free that would be even beter. And get this, almost everyone that is running ventrilo is an ex teamspeak user.
Sound quality !!!! Sound quality !!! Sound quality !!!! and you will hold the market
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20-06-2005, 00:25 #2m&m's Guest
it may be just me but the GSM 14.8 & 16.4 sound alot better then the 25.6 speex codec . i have used the GSM's for a long time and did a few tests with a server host company switching thru all the codecs all people in the test thought the same the GSM's were better . a bigger number does not mean a better codec
but as allways opions are like a$$holes everyone's got one and mine may not mean $hit to you lol
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20-06-2005, 00:56 #3
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Yeah, there is definantly something different about Teamspeak. Even those codecs sound poor compared to ventrilo. I want to clarify that when I tested ventrilo vs teamspeak, I used every codec I could. Nothing comes close to ventrilo.
I would also like to add for the game developers.. You have a product that is centered around voice chat, yet your product does not seem to consider voice quality. Most of the reasons I have read were because of bandwidth. It would be a much wiser decision to allow any and all high end codecs that you can, and allow the server admin to choose which he will allow. Put a warning sign on the codec that it uses alot of bandwidth or something.Last edited by Gnomore; 20-06-2005 at 05:02.
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01-07-2005, 17:12 #4
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I would like to thank you for creating this topic. I had the same realization the other day. 25.9 kbps just isn't enough for good voice chat...at least 56k or something...
Another thing is that Ventrilo does a better job of stomping down on voice delay. On ventrilo, I was talking on there with the same synchronization of a telephone conversation AND with better quality than TeamSpeak and a telephone. Ventrilo beats TeamSpeak with sound quality, while it loses to TeamSpeak with admin options.
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01-07-2005, 19:42 #5
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I agree too. Sound quality is what everyone like to have.
As itīs not far to come for TS3 weīll take this old disatvantage with Ventrilo, and use what sounds best.
Half a year is not eternity.
m&mīs will kill me, but I still prefer speex 25.9.
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01-07-2005, 20:31 #6m&m's Guest
Bang
lol to each his own , also remember that those that game and use ts it eats up more bandwith , for those like me with killer cable no big deal ! but those with 56-k or so so dsl forget about it
what is truely needed is a high qualaty BUT low bandwith useage codec and as i see it 44-k is not the way to go for gammers with mid range connections
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01-07-2005, 21:25 #7
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Sound quality still to depends on codec technology.
How to get an elephant into a fridge? Or how to bruise language into a cable.
Some codecs provide better kompression without a lack of quality. Maybe the ventrilo codec would work excellent on TS.
But most of the codecs are just driven to their max. What really helps, until unknown kompression technologies are available, is to enhance bandwidth.
Till that I donīt worry about 44 or 64 kBit codecs, as me and a lot of other ppl still use DSL
This is a problem for modem users, but low bandwidth codecs are still availeble in TS and ventrilo. Why avoiding to build 8 lane Highways? Nobody wants to destroy the bicycle lanes.
Back to my question.
Open the fridge, push the elephant into, close the door.
Diet you elephant, or by a BIG fridge.
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02-07-2005, 01:11 #8
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Timeless, you are the master of the metaphor.
If higher-quality codecs take up more bandwidth hurting gaming connections, just have it there with a warning to people wanting to game with TeamSpeak.
While it may be unwise to cram a large elephant into a small refrigerator, let it be the owner of the elephant and the refrigerator be the decision maker. Warn those fridge-stuffers, you may...but let not yourself restrict those unwise people, rather let them learn lessons about large elephants and small refrigerators the hard way.
With more sensible wording, allow me to request higher-quality codecs with gaming warnings on them...
HERE'S an idea...Make a game mode checkbox, so that when it is time to game, a simple checkbox changes the quality of the codec to assure good gaming with TeamSpeak. When gaming is complete, a simple uncheck of that box makes talking TOP quality again. If someone wants to risk using such a high-quality codec during gaming, they can just choose not to ever check the box. Sound good?
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19-07-2005, 09:43 #9
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Ventrilo uses the gsm 6.1 codec package....
"lol to each his own , also remember that those that game and use ts it eats up more bandwith , for those like me with killer cable no big deal ! but those with 56-k or so so dsl forget about it
what is truely needed is a high qualaty BUT low bandwith useage codec and as i see it 44-k is not the way to go for gammers with mid range connections"
That is the wrong way of thinking about this problem. You have to remember, it is the server admins server, he gets to CHOOSE what codec he wants to use. He shouldnt not be allowed to use a high bandwidth codec because some people use 56 k... Its his server, he should be able to choose what type of users can connect and the quality of the chat. Teamspeak is going about this the wrong way, by limiting the codecs to the highest quality they can get without sacrificing bandwidth. Thats like forcing a toyota corolla on someone who can afford a bmw because some people cant afford the bmw....
The server admin is the one paying for the software, it should be his choice.. not a forced choice...
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22-07-2005, 15:33 #10
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I wish we could get some sort of response from the teamspeak staff on this? Alot of us would like to know the direction of teamspeak.... Tell us that at least the gsm 6.1 44.1 khz codec will be available and you will take all of ventrilo's buisness.
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22-07-2005, 22:02 #11
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I agree.
I would appreciate the ventrilo 6.2 codec as well, for sufficient quality. But who wants to limit the DSL users?
I think a 44, 56, or 64 kBit Speex would be nice to have feature, even for LAN or those uncountable people who use TS just for phoning without gaming simultaenously.
I know a clan which has 150 members, 3 have modem.
Those have negotiated with the fact to be unable to use that TS server. The codec is set to 19 speex, and noone would set it to CELP cause of 3 Users.
I donīt know what the common upload speed of DSL is, in the staates, but here in germany itīs increased over the years from 128 kBit to 384.
That provides gaming and talking with high bandwidth codecs simultaenously.
So why not having the choice between different codecs from low to a higher bandwidth?
The only reason could be the increasing traffic of the hosters, who offer without traffic limit.
As to speak with my metaphor:
The fridge is getting bigger and my elephant gets normal food, instaed of a diet.
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23-07-2005, 02:59 #12
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Wow... someone has just brought this up? The biggest problem with ts is the out of date codecs. I'm in the gaming community and I use teamspeak because I am very comfortable with it. But I hate the codecs and many clans also do. Sometimes people won't even join a clan because they use teamspeak. Ventrilo is pulling ahead and only gaining the lead. It's been so long of a wait for ts3... if you don't do anything you will be left in the dust as more and more people switch over to a up to date program.
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23-07-2005, 06:19 #13
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we allready said that we will include "better" codecs. i wont give any details but you can be sure that we will serve ALL of your needs.
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23-07-2005, 07:19 #14
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^^^^
Originally Posted by R. Ludwig
As always no one uses the search function on these boards.I would like to add that to speak highly of such a junk product ie. (ventrilo) compared to Teamspeak is laughable. The young are so impatient and think the world owes them a living. The delvolopers as I read it could give a rats ass about ventrilo and bettering it. These guys (*T.S Develpers and theres only a couple of them.*) over the years that I've been watching, Handle this almost as a hobby and have school, family and other things more important to them then to jump every time someone posts a "get off your ass post".I and many others who are older and have familys etc can understand and will be patient for the release of T.S.3. Even though T.S 2 has a few grey wiskers on it. The product still *owns* for ease of use and a ton of other reasons us old school gamers have come to love !!! For those of you who pay for ventrilo (Thats your poor choice) I would say to you stop your whining as the T.S folks *owe you nothing*. But if you must, I would suggest you complain to the folks at ventrilo for all that it lacks pfffft...
**This thread and a Dollar will buy you a cup of coffee***
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27-07-2005, 04:49 #15
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This was not meant to be a get off your ass post you laszy .... It was meant to be informative, and make the developers aware of exactly what there competition is offering. I love teamspeak, it is 10 times more advanced than ventrilo. Really a great program *EXCEPT* for the sound quality. That is the only advantage ventrilo has. I am very excited to hear ludwigs response. I am really unhappy with ventrilo. You could release the current compilation of teamspeak, with the higher codecs, and that would be enough to push ventrilo off the market
. That is all I was trying to say.
Thankyou for the response ludwig, all I cant say is I cant wait until its released
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