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06-11-2005, 21:09 #1-= TeamSpeak User =-
- Join Date
- Nov 2005
Whole Computer Completely Freezes
Teamspeak Version: Sorry, I do not know. I downloaded it less than a month ago.
Operating System + Service Packs: Microsoft Windows XP Home Edition; Windows Service Pack 2
Soundcard + Driver versions: SoundMAX Digital Audio; smwdm.sys Version 5.12.0001.3542
Game: Counter-Strike 1.6 (Also happens when I am not playing a game)
DirectX Version: 9.0c
What error message do you receive?: I do not recieve one. Instead my computer completely freezes.
How often does the error appear?: Within 5 minutes after I open it. Sometimes happens within a minute.
What did you do to resolve the problem?: Restart my computer.
I lead a counter-strike clan and this is definently slowing down our progress. Any help would be greatly appreciated.
07-11-2005, 18:32 #2-= TeamSpeak User =-
- Join Date
- Nov 2005
Solved, I had to obtain new sound drivers from my motherboard manufacturer, not generic ones from nvidia (which had worked perfectly with everything else until now, to their credit). Is that soundMAX an integrated sound card? Where did you get the drivers from? In any event try obtaining updated drivers, and if the ones you are using are generic for the sound chip then try to get hold of some made by the actual mobo manufacturer. Still can't fathom any reason why the nvidia ones didnt work, but I can use TS now so it seems to have done the trick.
I am experiencing the same problem as you, although I have not tried it on a server yet- I get this performing local tests.
O/S Windows XP Professional x64, sound card nvidia nforce audio integrated sound controller v 6.14.0462.0000.
I also dual boot with windows xp professional 32 bit, and i do not experience the problem in that OS, but this could be due to a number of factors, namely that that OS is a relatively clean install (i keep it for compatibility with one or two apps that dislike 64 bit windows) also under 32 bit i am using the realtek ac97 drivers than came with my motherboard, whereas with 64 bit i am using the latest nvidia nforce chipset drivers, although i have experienced no other problems with these in any other application,
I ran sysinternals Process Explorer when i ran teamspeak to see what was happening, and interesting the cpu usage of teamspeak didnt increase. What did increase was the % of cpu usage made by DPC's (deferred procedure calls, whatever those are!). More notably this only occured when the voice pickup WASNT activated. on local test i would watch the dpc cpu load increase and increase until 100% (at which point i cant even get process explorer to respond to kill teamspeak). but every time i pressed the speak key, or indeed spoke loudly when using voice activation, and kept speaking, the DPC load decreased to 0. So if that makes any sense to anyone i'd be damn grateful! This doesnt seem to be a 64 bit issue as i feared previously as you seem to be having the same problem on a 32 bit OS.
Out of curiosity, do you have the ffdshow codec installed? I installed that recently and I'm wondering if that would have any bearing on this. In any event I'm going to try uninstalling it to see if that rectifies the problem, I will also try and obtain sound drivers from my motherboard manufacturer (Gigabyte) and not nvidia to see if that makes any difference either.
BTW, to cover other bases i tried changing from directsound to wave input, but that had no bearing, and neither did changing my mike to 'convert to digital input' in the nvmixer application.
You may want to try installing process explorer and watching the DPC load while you run the test on TS to see if you have the same symptoms.
http://www.sysinternals.com/Processe...Utilities.html you can find process explorer here, just to save you the effort of typing it into google.
Last edited by Throwback; 07-11-2005 at 20:03.
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