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Thread: [BUG] Lua crash

  1. #1
    Join Date
    Dec 2009
    Location
    Germany
    Posts
    1

    [BUG] Lua crash

    I have tested a Lua Pokescript and "Spamed" a friend then i send the command 3 times in a line and TS chrashed.

    Here is the Pokescript.

    Code:
    function Poke(serverConnectionHandlerID, clientID, txt)
    	local error = ts3.requestClientPoke(serverConnectionHandlerID, clientID, txt)
    	if error == ts3errors.ERROR_not_connected then
    		ts3.printMessage(serverConnectionHandlerID, "Error: Not Connected")
    		return
    	elseif error ~= ts3errors.ERROR_ok then
    		print("Getting Error: " .. error .. "by poking the ID: " .. clientID)
    		return
    	end
    	ts3.requestClientPoke(serverConnectionHandlerID, clientID, txt)
    end
    Here is the error.
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