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Thread: [IN DEVELOPMENT] Lua funscripts
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07-01-2010, 14:23 #16
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Stop posting[...]
otherwise you stop doing something in order to do something different which would be wrong in this case
Gerund <> Infinitive
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07-01-2010, 14:48 #17
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Ok, chef, I won't do that again

Sometimes it's just easier to understand and if it is not related to any others (like here, feedback is just for me in my opionion) then they don't mind I think^^
But again, I won't do that again although I don't see any advantage.
Update for BETA10 is coming soon! Thanks to Michael for doing the work
*** Deleted ***Last edited by dante696; 07-01-2010 at 15:23. Reason: Flamewar
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19-01-2010, 01:25 #18
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It seems as if the new release has broken alot of the work in these scripts.
None of the server messaging functions are working anymore nor are any of the functions in the usefulFuncs and Support scripts.
***EDIT*** i see the reason why as they added more text functions there by depricating the ts3.requestSendTextMeassageLast edited by LuucEarth; 19-01-2010 at 01:37.
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19-01-2010, 06:34 #19
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Did you already renew it? If so, could you upload it?
Otherwise I will start converting it today or tomorrow.
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22-01-2010, 22:37 #20
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Simple fix with a quick find and replace.Code:ts3.requestSendChannelTextMsg(serverConnectionHandlerID, "[color=darkorange]Game 1 - Defuse the bomb![/color]", chanID)
Ive been working on an admin text recognition script personally somewhat like the support script but with checking for servergroups and such
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26-01-2010, 13:46 #21
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can someone pls fix it
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27-01-2010, 21:29 #22
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New version online!
Works great with beta16, but be aware of getting banned because of flooding! The parameter size has beend changed so I have to use multiple messages instead of one veeeeery long one... This might get in conflict with some anti-flooding rules.
Note: Installation instructions have beend changed! Be sure to re-read them before installing new version
If something is not working as expected tell me!
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07-04-2010, 08:59 #23
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08-04-2010, 12:36 #24
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On my Client the Sounds are not work (but are in correct Folder!).

My Client: 3.0.0-beta18 [Build: 10609] (64 Bit)Code:2010-04-08 13:33:38.061046 FMODPlayback Error playWaveFile failed with error: File not found.
All others work fine.
So pls help.
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10-04-2010, 20:26 #25
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This Plugin does not work with the newest *inofficial* Version (3.0.0-beta20 [Build: 10683]).
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19-04-2010, 22:12 #26
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lil-rich please update your script for the current verson of TS3 i am getting
I get the same with "custom" as well. so maybe its just the lua plugin screwing up. Any info on this will be helpful. thanksError running Lua function 'funscripts': attempt to call a nil value
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25-06-2010, 18:19 #27
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so is this script dead?
I was hoping to find one that would allow me to play customized sounds that were downloaded to my sounds directory
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02-07-2010, 18:53 #28
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Sorry, but at the moment I am very busy. I have no time to update the scripts (as you can see, the last update was in January -> It just can't work with the current version)
Maybe anyone else wants to update it? If he/she posts the updated version I will add it to the first post and give a special note or something
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