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  1. #1
    Join Date
    Jul 2002
    Location
    Germany
    Posts
    2,833

    TeamSpeak 3 Client, Server, SDK, Mobile Devices 3.0.0 released

    TeamSpeak 3 Final Is Here!

    We are proud to announce TeamSpeak 3.0 Final. This officially brings open beta to a close. This marks a huge milestone for us, and we want to thank everyone involved in supporting, testing, and providing feedback since TeamSpeak 3’s initial public release.

    In addition to 3.0 Final, we are pleased to introduce mobile client application support! TeamSpeak 3 client can now be found in both the Apple Store and the Android Marketplace. We do not have any immediate plans to support Blackberry at this time. We welcome your feedback in our forums, and hope you will enjoy these new releases.

    Changelog Client:
    Code:
    === Client Release 3.0.0 05 Aug 2011
    ! Increased plugin API version to 13
    + Multiple improvements to Voice Latency (= the time it takes before what you
      say is heard by others). Among these also a tweak to the Voice Activity
      Detection which makes VAD slightly less accurate but removes 20ms of latency.
      The old VAD behavior is still available as "Legacy Voice Activation
      Detection" in capture settings.
    + Added "connectbookmark=<bookmarkUuid>" commandline parameter.
    + Changed the custom nickname character limit (no whitespaces), minimum 1 and
      maximum 30 characters.
    + Added getServerVersion, isWhispering and isReceivingWhisper to plugin API.
    + Added getAvatar and onAvatarUpdated to plugin API. See test plugin for usage.
    + Added that Push-To-Talk delay also affects Push-To-Whisper and whisper reply.
    + Showing a notice if a bookmark has "unresolved" properties to remind about
      who is using the defaults temporarily.
    + The keyboard-search in servertree has been improved. Holding down SHIFT while
      typing a character to search backwards. Custom nickname has priority.
    + Many new commands added to clientquery interface
    * If a timeout occurs while enumerating direct input devices, a dialog shows
      which devices have been found so far. It might will help find the problem.
    * SPECIAL_3D_TEST and SPECIAL_SOUND_TEST are always attempted to play from 
      default soundpack, even when "no sounds" is configured.
    - Fixed bug that could lead to corrupted sound being played back when the
      latency factor slider was set to values > 1.
    - Fixed when switching to playback profile with a slash in its name a new
      profile was created.
    - Fixed whisper list hotkeys, individual use of "on key down/release".
    - Fixed that servernames in subscriptions dialog will be updated.
    - Fixed downloads when target dir is not writable (e.g. CD, DVD etc).
    - Fixed HotKey Run Plugin commands with length above 1024 will be truncated.
    Server Changelog:
    Code:
    === Server Release 3.0.0 10 Aug 2011
    ! disable_db_logging set to true by default
    + serversnapshotdeploy can deploy into a new virtualserver now, to archive this do a "use 0"
      just before the command
    + clients table got a new field "client_lastip" where we store last ip used by the client
    - clientdbinfo, clientdblist, clientdbfind does show client_lastip
    - fixed clientdblist count parameter returned always 1
    - fixed issue where server kept status virtual_online while using logout command
    - fixed problem where a channel you could not subscribe was not automatically
      unsubscribed when you left it
    - fixed issue where VIRTUALSERVER_ASK_FOR_PRIVILEGEKEY && VIRTUALSERVER_AUTOGENERATED_PRIVILEGEKEY
      where exported/imported through a snapshot
    - fixed issues with channel permission wont take values from clientchannel permissions
    - fixed multiple complains by one user possibility if autoban count is set to two
    - fixed strange serverquery password behavior
    - improved client traffic reset performance
    - improved database performance
    Changelog SDK:
    Code:
    === SDK Release 3.0.0 05 Aug 2011
    ! New sound system added. The fmod libraries needed previously are no longer
      required to be deployed. Instead the client side now requires a
      "soundbackends" folder with a few platform dependent sound backends.
    ! The ts3client_initClientLib function now requires an additional parameter: A
      path where to find the "soundbackends" folder.
    ! The 3.0.0 SDK server requires 3.0.0 SDK clients, and vice versa. You should
      not mix older (-betaX) builds with 3.0.0 or higher builds.
    * Most sound related function calls have changed, since the "modeID" now a
      string instead of an integer
    * Voice data packet encryption is now configurable to save CPU on huge servers,
      see the "VIRTUALSERVER_CODEC_ENCRYPTION_MODE" setting to set it.
    * Reduced CPU usage on the server side, especially for large servers
    * requestChannel(Un)subscribe now takes an array of {client,channel}IDs instead
      of only one ID.
    + Added callbacks that allow you to view and change sound data as it passes
      through the playback and capture chain. This allows great flexibility:
      Recording Audio at various stages, applying sound effects or filters are just
      some of the new possibilities.
    + Echo cancellation added
    + Added "CustomDevice" functions that allow you to implement capture and
      playback your own way, you will need to feed in audio (capture) and retrieve
      audio (playback) regularly. See new custom device example for details.
    + Added ability to playback wave files
    - numerous bug fixes and performance improvements
    Last edited by Gryphon; 08-09-2011 at 02:25.

  2. #2
    Join Date
    May 2007
    Location
    Eastern NC
    Posts
    1,604
    Congrats to the Dev Team!!

  3. #3
    Join Date
    Jun 2005
    Location
    Germany
    Posts
    45
    Congratulations ! Finally its here.

  4. #4
    Join Date
    Apr 2004
    Location
    michigan
    Posts
    6
    if anyone sees the Droid ver. on the market, hit me up so i can dload.

  5. #5
    Join Date
    Aug 2011
    Posts
    2
    Is there any Link to the Android Version?

    On the mainpage is only the iPhone Version linked and I can't find it in the Market

    Thanks and congrats for the final

  6. #6
    Join Date
    Jun 2005
    Location
    Germany
    Posts
    127
    Congrats to the team!

  7. #7
    Join Date
    Jun 2010
    Location
    England
    Posts
    19
    Can you post the android .apk?

    We can't wait 24 hours!

    EDIT: ITS UP!
    Last edited by Clone1B; 10-08-2011 at 18:25.

  8. #8
    Join Date
    Dec 2009
    Location
    Germany
    Posts
    231
    Congratuliations and thanks for all the work!

  9. #9
    Join Date
    Dec 2009
    Location
    Portugal
    Posts
    506
    Gratz and thanks for all the hard work

  10. #10
    Join Date
    Dec 2005
    Location
    German
    Posts
    32
    Which files must be secure?
    only the file "ts3server.sqlitedb" or any other files?

  11. #11
    Join Date
    Nov 2010
    Location
    Germany
    Posts
    48
    Finally an official final!
    hooray, but unfortunately I don't see the Android version yet. Gonna refresh the Market every 5min now until I see it

  12. #12
    Join Date
    Dec 2009
    Location
    Germany
    Posts
    231
    Maybe you could try the web version of the market: https://market.android.com/details?id=com.teamspeak.ts

  13. #13
    Join Date
    Mar 2011
    Posts
    21
    Where is the webinterface ?

  14. #14
    Join Date
    Dec 2009
    Location
    Michigan
    Posts
    56
    Currently the TS3 for ios and android is several builds behind causing min build required to block them from joining.

    Example:

    Set min build required to: 14954 the official TS3 release.

    Iphone/android cannot connect.

  15. #15
    Join Date
    Oct 2003
    Location
    Germany
    Posts
    2,513
    Quote Originally Posted by Mikobiko View Post
    Currently the TS3 for ios and android is several builds behind causing min build required to block them from joining.

    Example:

    Set min build required to: 14954 the official TS3 release.

    Iphone/android cannot connect.
    Here's the solution:

    http://forum.teamspeak.com/showthrea...283#post292283

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