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Old 02-09-2002, 22:32
Jens L.'s Avatar
Jens L. Jens L. is offline
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Join Date: Jun 2002
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Hi

in TSS 2.0.17.17
hab ich immer folgendes in der LOG:
Code:
02-09-02 20:58:33,ERROR,ALL,StoreReceivedPacket,       playerid 35 not found
02-09-02 21:42:28,ERROR,ALL,StoreReceivedPacket,       playerid 18 not found
02-09-02 21:42:28,ERROR,ALL,StoreReceivedPacket,       playerid 18 not found
02-09-02 21:42:29,ERROR,ALL,StoreReceivedPacket,       playerid 18 not found
02-09-02 21:42:29,ERROR,ALL,StoreReceivedPacket,       playerid 18 not found
02-09-02 21:42:29,ERROR,ALL,StoreReceivedPacket,       playerid 18 not found
mit TSS 2.0.17.20
hab ich immer folgendes in der LOG PLUS das was oben steht:
Code:
02-09-02 20:55:33,ERROR,ALL,TTSUDSender.Execute,      Exception EIdNotAllBytesSent : Not all bytes sent.
02-09-02 20:55:33,ERROR,ALL,TTSUDSender.Execute,      Exception EIdNotAllBytesSent : Not all bytes sent.
02-09-02 20:55:33,ERROR,ALL,TTSUDSender.Execute,      Exception EIdNotAllBytesSent : Not all bytes sent.
02-09-02 20:55:34,ERROR,ALL,TTSUDSender.Execute,      Exception EIdNotAllBytesSent : Not all bytes sent.
02-09-02 20:55:34,ERROR,ALL,TTSUDSender.Execute,      Exception EIdNotAllBytesSent : Not all bytes sent.
02-09-02 20:55:35,ERROR,ALL,TTSUDSender.Execute,      Exception EIdNotAllBytesSent : Not all bytes sent.
das geht so ca. 3-6mal pro Minute bei einen SuperServer mit 6 Servern.

nach 1h is die LOG schon etwas sehr groß (((

System: Linux SuSE 7.2
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  #2  
Old 04-09-2002, 20:06
FlaMinGDoG FlaMinGDoG is offline
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das problem hab ich zwar auch, jedoch hatte ich das schon beim ersten tss

irgendwer aus meinem clan meinte mal es liegt daran dass z.b. ts abgestürzt is... so könnte ich mir das auch erklären, oder jede menge ziemlich dicker loss
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Old 05-09-2002, 16:51
Kill Switch Kill Switch is offline
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habe ds übrigens auch so 10 mal pro minute.
Linux Server 2.0.17.20 auf Suse 7.2 mit 13 Users active.
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