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  #1  
Old 22-06-2002, 00:08
Jens L.'s Avatar
Jens L. Jens L. is offline
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Question No one have running an Linux Server ?

hmmm tell us ur expiriences with the Linux Server 1.2 and 1.2.2 !

We need Feedback for next Version.
  #2  
Old 22-06-2002, 00:33
Merlin Merlin is offline
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runs great, only seems to crash once in a while...but other then that its great, we just have to shell in and restart it. We are running it on a slackware server.
  #3  
Old 22-06-2002, 13:59
da2gnu
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Runs fine
The only problem I have is that I am logged out of ssh due to inactivity. Unfortunately "nohup" does not work, haven't tried "screen" yet.
Maybe the server should have an option to stay in the foreground and print some stats to prevent the above.
This little script helped me:
------
while cat tsserver.pid;
do
echo -e \\n
date +%k:%M
echo -e \\nTS-up and running!\\n
tail -n 3 tsserver.log
sleep 30m;
done
------
Another thing I have noticed:
If I log out after starting the server in a remote session, it stays alive for 30-90 minutes. After that time it dies. But it is not shut down correctly, because the .pid file is still there. I do not know if this is ts's failure or because of my remote connection.
Hope that helps...
  #4  
Old 22-06-2002, 17:04
servo servo is offline
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Smile

I am running fine with teamspeak on Redhat 7.2. I created an rc startup file for it and haven't had any problems with it for over a month. Here is my startup script I wrote all you have to is ./rc.tss start and ./rc.tss stop. This script does not require you to have an active telnet/ssh session and runs in the background plus you can also include it in your rc startup files so when the server reboots your Team Chat will start.

#rc.tss: Runs Team Chat

action=$1
PATH=/bin:/usr/bin
HOME=/usr/local/games/tss
TSS_PORT="8000"
TSS_INI="fqtss.ini"
TSS_LOG="fqtss.log"
PID="/usr/local/games/tss/8000.pid"
TSS_EXTRA=""
case "$action" in
'start')
echo "Starting TSS Server"
cd $HOME

./tss -INI=$HOME/$TSS_INI -LOG=$HOME/$TSS_LOG -PID=8000.pid 2>/dev/null &
;;
'stop')
echo "Stopping TSS Server"

kill -9 `cat $PID`
echo "TSS Server Stopped"
;;
'restart')
echo "This function is not functioning"
;;
*)
echo "Usage: $0 {start/stop/restart}"
esac




Servo

Last edited by servo; 22-06-2002 at 17:19.
  #5  
Old 22-06-2002, 17:44
GlaDiaC GlaDiaC is offline
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It runs great

80 days uptime without any restart. i have updated the kernel after these 80 days

mfg gladiac
  #6  
Old 23-06-2002, 02:06
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xoron xoron is offline
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i use v1.2.2 with an eis/fair-linuxserver, and it runs great. just one thing i noticed (perhaps you know the problem, but never mind..):

start tss-server with default tsserver.ini, connect with client, get admin, create a new room, change to that room, delete default-room.. until here all works fine.. now _without_ saving serverrooms reconnect to the server and you start offside a room. try to change to the created room and the teamspeak-client will produce an application error (click ok and all is ok, it works anyway...) i noticed that the entry

[Channels]
0=Default

is missing in default-tsserver.ini! containing this entry everything works fine (gets created when saving serverrooms).. just little bug, but the (rather) first thing i did when i connected..

greetz, xoron
  #7  
Old 23-06-2002, 15:21
Athan
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Using TSS_setup_linux122.tar.gz here, just using the tss.minimal_startscript and it runs fine.

However we DO often experience lockups of the server if people leave and then rejoin. We're (www.clan-lovely.org) in the habit of restarting the TSS then everyone joining and staying on for the duration of warmup/game, and usually do so per map we play in a match.

I'm not sure anyone has tried the very latest client that was supposed to solve some disconnection problem, but with a mix of the TSC_setup14.exe and TSC_setup15.exe clients we continue to have problems as above. In fact I've made sure all clan members do NOT have the auto-reconnect option selected, so if they drop due to network problems they don't rejoin and cause everyone else problems when the TSS goes into zombie mode.

I've a fair amount of *nix C coding experience and am more than willing to run any debug versions, including under gdb to try and track down any such problems if they persist in 2.0.


-Ath
  #8  
Old 23-06-2002, 17:46
ScratchMonkey ScratchMonkey is offline
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For those using Red Hat and other RPM-based distributions, I created an RPM at ftp://ftp.matureasskickers.net/TeamSpeak/ . Check it out, and let me know if you find it useful. I'd be happy to work with the TS developers to update the RPM for the 2.0 programs (server and client) as they come out.

Last edited by ScratchMonkey; 24-06-2002 at 07:08.
  #9  
Old 25-06-2002, 12:12
kapitein
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I am running TSS v1.22 on my e-smith (RedHat) server, but have major problems in that it collapses rather frequently (every 24 hours) to some kind of zombie state where it doesn't accept any incoming connections.

I have made a web frontend to restart the server, but this cannot be a solution for ever off course.

Other than that it works very nice.
  #10  
Old 25-06-2002, 16:01
Techno
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FreeBSD (Linux Emulation)

Hi All!

We use FreeBSD and Linux emulation to run actual TeamSpeak Server 1.22 Runs very good !!!

-=Techno=-
  #11  
Old 25-06-2002, 17:29
muff99 muff99 is offline
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i just recognized one bug: if you remove the standard room (default),all connecting players get very weird errors...

but works perfectly over here,never locks up, never fails
  #12  
Old 25-06-2002, 23:57
Matz Matz is offline
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Hi,
Im running a TS server (1.22) for a WWIIOL squad (http://www.windhund.org). I'm running it on a Debian/GNU Linux 3.0 (2.4.18 Kernel) machine and I am having alot of trouble keeping it up. At peak hours the server is hosting 50+ players in 8 channels. Crashes don't seem load related though, mostly the server runs fine during high load, they are more likely random.

When crashing the server doesn't die, instead the user gets a message that the UDP connection cannot be established and after that no new players are alowed to login to the server.

For now my only measure to this problem is restarting it once per day, hopefully 2.0 will solve it for me - I hope this feeback helps.

tsserver.ini
Code:
[Version]
ServerVersion=v1.2.2

[Passwords]
ServerPassword=xxxxxxxxx
AdminPassword=xxxxxxxx

[General]
Servername=Windhunddivision
MaxClients=82

[Networking]
TCPPort=8765
IP=x.x.x.x

[Ping]
MaxPingTries=5
PingWaitTime=30000
IdleTimeBeforePing=10000

[WebStatus]
Active=0
TeamSpeakSite_Active=0
TeamSpeakSite_DisplayInWebList=0
WebPostURL=http://www.windhund.org
WebPostLinkUrl=http://www.teamspeak.net

[Channels]
0=1./16 Panzer
1=Air Wing
2=Briefing room
3=Flak / AA / AT
4=Pzgrenrgt 60
5=Recon
6=StugAbtlg
7=Main Lobby

Last edited by Matz; 26-06-2002 at 11:51.
  #13  
Old 27-06-2002, 11:10
Makull Makull is offline
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I'm running the 1.2.2 server on Mandrake 8.2 and ever since I installed it it has been running great. No problems whatsoever.
  #14  
Old 27-06-2002, 13:31
rejjdoss rejjdoss is offline
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I have the teamspeak server 1.2 running on Debian Potato and one 1.2.2 running on another...

1.2 on 2.4.x kernel, 1.2.2 on 2.2.x kernel

it runs superbly on the 2.4.x kernel, with few if any irregularities..
however on the 2.2.x kernel it has some problems..i don't know if it has anything to with the kernel or if it's just some libc6 stuff or if there are any problems with 1.2.2 or anything else...

it seems to have trouble with disconnections....the server just bombs...doesn't accept new connections...after the Teamspeak client has been inproperly disconnected, for instance when the computer running the client has been put in Standby/Hibernate mode...

hope i made some sense..=)

Regards
//rejjdoss
  #15  
Old 27-06-2002, 14:59
TR-13 TR-13 is offline
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It runs great.

Iīve only probs sunday night at round about 10:00 pm.
I think its the udp prob, but i donīt know the fix for it!

Itīs ok!!!

Well done Boys!
 


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