I play in a couple of games where we have always wondered if a invisible user type could be used to connect X number of servers on a given basis.
Where this would be used is in like after scrimmage discussions between clans where the 2 server admins would setup a link between the 2 servers so everyone would not have to log out of one server to go join another.
Acttually, I have no plans on switching from Teamspeak as of 3 o clock yesterday afternoon. ;-) I got the server running and made everyone switch and all i can say guys, Keep up the good work.
One of our guys who has always had issues with RW had ZERO with teamspeak so KUDOS there. ;-)
I was kinda think more a long the lines of like in Neverwinter nights. You can connect servers together kinda creating a distributed network. I figure you could do a similar connect between teamspeak servers. ;-) I hate screwing around with sound card settings. hehehe I always botch something up somewhere. ;-p