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  #1  
Old 27-08-2002, 14:48
scopes64 scopes64 is offline
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Defining Channels

I am in the process of launching a new gaming community and part of the community will be a family of TS servers for use etc.

I understood in TS v1 how to define channels but it never offered the flexability of V2 with pwd channels , sub-channels etc.

So on with my question, is it possible and if so how, to define the channel structures upfront either in the TSserver.ini or by other means. This including channels, sub-channels and pwds etc.

Thanks
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  #2  
Old 27-08-2002, 15:22
R. Ludwig R. Ludwig is offline
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R. Ludwig has a brilliant futureR. Ludwig has a brilliant futureR. Ludwig has a brilliant futureR. Ludwig has a brilliant futureR. Ludwig has a brilliant futureR. Ludwig has a brilliant futureR. Ludwig has a brilliant futureR. Ludwig has a brilliant futureR. Ludwig has a brilliant futureR. Ludwig has a brilliant futureR. Ludwig has a brilliant future
currently only over the client.

at a later time it will be possible over webinterface and tcpquery
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  #3  
Old 27-08-2002, 15:24
scopes64 scopes64 is offline
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