Packet Loss, users cutting in and out
Noticed that everyone logged in to my server has packet loss. Sometimes its minimal (0.35%). Sometimes its really bad (17%) I upped the priority to realtime and it seemed to help a little. But we are still getting choppy audio, especially in-game (WWIIOL)
I ran a TS 1.5 server with over 50 people on from all over the world with no problems at all.
Is anyone else having the same problem?
Last edited by FuZe; 28-08-2002 at 07:45.
|