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  1. failed to register local accounting service

    Well I could do with a little help from knowledgable people again.

    I've built a server from the TS3 SDK.
    It's basically the server example that ships with the SDK.

    All works well except...
    ...
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    Thanks Vincent. Yup that's what I've found and...

    Thanks Vincent.
    Yup that's what I've found and is what I've been doing.

    I only ask as I'm trying to mimic an Air Traffic Control VCCS (Voice Communication and Control Sysyem) for use with flight...
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    I've realised that I can only use the capture...

    I've realised that I can only use the capture device with the last defined connection.

    If somebody does know of a way to use the same capture device with multiple connections, I'd appreciate the...
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    Multiple connections from one app.

    I've created an application in c# using the Teamspeak SDK.

    I'd like my app to connect to multiple channels and so have created 3 connections (at the moment).

    This works great, with each...
  5. Thread: PlayWaveFile

    by ATC_ROO
    Replies
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    2,315

    Thank you thorwe. I couldn't get...

    Thank you thorwe.

    I couldn't get m_NoiseHandleAsClassMember.Paused = True; working correctly with my code, but with your help I could now use Close.

    So the below did the trick.



    ......
  6. Thread: PlayWaveFile

    by ATC_ROO
    Replies
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    2,315

    Thanks thorwe, But I'm still struggling. ...

    Thanks thorwe,

    But I'm still struggling.

    I'm doing something similar to the below, which starts the wave file but doesn't Pause it.

    Calling noise.Close(); kills my app.
  7. Thread: PlayWaveFile

    by ATC_ROO
    Replies
    4
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    2,315

    PlayWaveFile

    I'm using Playwavefile(AsoundFile, true) in the C# SDK.
    This plays my sound file looping which is what I want it to do.

    But...
    How would I stop it playing????
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    Check server UDP port?

    Here's another question for the clever people.

    I want to check that my SDK server is running and the correct port open, ie is it able to be connected to from the outside.

    I know (And I have...
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    Cracked it. Using Library.GetPlaybackMode and...

    Cracked it.
    Using Library.GetPlaybackMode and Library.GetPlaybackDevices.

    Thanks for pointing me in the right direction thorwe.
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    Well I'm still stuck in that I can't work out how...

    Well I'm still stuck in that I can't work out how to get the sound devices from Teamspeak and set them.

    I'm populating a comboBox on a C# form with the playback and capture devices using the code...
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    Thanks thorwe. But as a novice, I still have no...

    Thanks thorwe.
    But as a novice, I still have no idea as to how to get the list and then set them.

    I can retrieve a list of devices with a 3rd party lib, but can't get my head around getting them...
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    C# Connection.PlaybackDevice

    Something else that I can't work out, but is probably an easy question for someone.

    I'd like to display a list of all Playback and Capture devices, so that the end user can select which ones to...
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    try this.. ...

    try this..

    https://www.msflights.net/forum/forum/flight-simulation/air-traffic-control/3603-simcom-auto-switch-ts3-channels-using-the-radio-stack
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    [Resolved] Well I've found the solution and thought I'd post...

    Well I've found the solution and thought I'd post it in case anybody else came across it.

    It turns out that Windows 10 had a Major update in April 2018.
    This disabled the Microphone, camera etc...
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    I might be a bit late with this but... I did...

    I might be a bit late with this but...

    I did this a few years ago.
    I built a Teamspeak plugin(with lots of help) for Teamspeak (not the Teamspeak SDK) which I called SIMCOM.

    I built a 32bit...
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    [Resolved] Preprocessor Disabled

    Here's another thing I know nothing about and hoping somebody can help me.

    I built a client and server using the C# SDK examples.
    All working great.

    I had a break from developing it for a...
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    Thanks again Chris. I'm not sure why I hadn't...

    Thanks again Chris.

    I'm not sure why I hadn't thought about ClientMoved as I'm using it to do something else.
    I think I must have thought it only referred to the local client and not the others.
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    C# SDK update client list

    I'd like to say that this is the last question I'll ask, but...

    In the C# form I'm showing a list of clients in a text box.

    When I switch channels I call my method and the clients are shown.
    ...
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    [Resolved] Well I had chance to try this over the weekend....

    Well I had chance to try this over the weekend.
    MetaData was exactly what I was looking for.

    You've helped me in the past Chris, so thank you once again.
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    [Resolved] Thanks Chris. That's something I understand and...

    Thanks Chris.
    That's something I understand and does look like what I'm after.
    I'll give it a go later.
    Will metadata be sent to other clients on change?

    For example if I were to set it every 5...
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    [Resolved] Having a quick look, that is totally beyond my...

    Having a quick look, that is totally beyond my skills.
    It looks as if it gets positional data as to where a client is (in front, behind, left or right)?

    I'm just looking for a double (or string)...
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    [Resolved] Thanks Bluscream. The lat lon is fictional as...

    Thanks Bluscream.

    The lat lon is fictional as it comes from a simulator.
    In any case that part is sorted, I have that data.

    The part I am stuck on is each client sending their lat lon (or...
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    [Resolved] Send extra information

    Not strictly a Teamspeak question but I'm looking for a way to send extra info over Teamspeak so think this is the right place.

    I've built a client and server based on the C# SDK examples.

    All...
  24. Thread: Codecs

    by ATC_ROO
    Replies
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    826

    [Resolved] Thank you.

    Thank you.
  25. Thread: Codecs

    by ATC_ROO
    Replies
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    826

    [Resolved] Codecs

    Can anybody point me towards a list of SDK supported codecs?

    Using the C# SDK, I'm trying to simulate speech over an AM radio and would like to test a few low quality codecs.
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    Thank you for the replies. IsMuted did the trick.

    Thank you for the replies.
    IsMuted did the trick.
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    C# SDK mute client

    Has anybody an example of how to mute a client locally by ID on an SDK server/client connection.

    I have a list of clients and their ID but I can't seem to work out how to mute them.
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    [Resolved] Thank you both for your help. var t =...

    Thank you both for your help.


    var t = Connection.CreateChannel(...); t.Wait()
    var channel = t.Result;
    var tChild = Connection.CreateCannel(...

    The above did the trick.
    I was trying to...
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    [Resolved] I'm still stuck on this. Does anybody know how...

    I'm still stuck on this.
    Does anybody know how to create a sub channel?
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    I ended up using...

    I ended up using Connection.Self.IsInputDeactivated if anybody finds this post looking for the same.
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    [Resolved] SDK Create Parent channel

    An easy one if you that know how, but I dont.

    I've looked through the docs but still can't work it out.

    I'm using the below to create channels on an SDK server.

    ...
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    C# SDK wrapper PTT help

    I've built the C# SDK client and a server.

    All works, Great!

    I've started to edit my client to my liking but one thing that I'm stuck on is implementing a PTT.

    I know I have to use ...
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    Plugin Api version

    Does anybody have any ideas what might cause the plugin_api_version to return a 0 or random string of numbers, instead of the api version?
  34. [Not possible] Thanks, but that would still require user...

    Thanks, but that would still require user interaction as you mentioned above.

    The idea is to hide TS in the background as the game would be in full screen mode.

    Thanks for the advice though.
  35. [Not possible] Thank you. The reason I asked is that I created...

    Thank you.
    The reason I asked is that I created a Plugin for FSX flight simulator a while ago that would auto switch channels when frequencies were selected in the aircraft.

    I thought the method...
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