I'm for having return codes as well.
Having a global variable for errorcodes would probably cause issues when dealing with multithreading (although I don't know, how thread-safe the...
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Type: Posts; User: cfxxl; Keyword(s):
I'm for having return codes as well.
Having a global variable for errorcodes would probably cause issues when dealing with multithreading (although I don't know, how thread-safe the...
Just to clear someting up. Project Kryptonite was the followup to the TS3Overlay by the same creator.
TSNotifier has nothing to do with any of these two Projects and is still active.
Recently I switched to Visual Studio 2015 for TSNotifier and ran into some trouble concerning the installation of the Visual C++ Redistributable 2015. So maybe this information can be usefull:
If...
You can't set colors on a per game basis. Right-clicking the TSNotifier tray-icon allows you to change the color of pretty much everything.
If you just want to improve readability you might want to...
I would guess that non-default launcher requests admin-rights at launch. In that case you also need to run tsnotifier as admin. Another possibility could be that your launcher itself offers an...
can't check right now but I think you need to do the second part like this:
ts3Functions.requestClientPoke(serverConnectionHandlerID, ownClientID[0], "test", NULL);
You can change font-settings through the gamesettings.ini.
e.g.
[game.exe]
game.enabled=1
font.size=24
font.name=Arial
there are some more things you can change in that ini-file(including...
i quick google search turned up this http://kb-en.radiantzemax.com/Knowledgebase/Compiling-a-64-bit-Application-in-Microsoft-Visual-Studio-Express-2010
And remember:
1. If you're using the 32bit version of ts3 you will need to compile the plugin as 32bit.
2. If you're using the 64bit version of ts3 you will need to compile the plugin as 64bit.
another user reported, that this http://hotmist.ddo.jp/plugin/mousefix/index.html helped him fix that problem.
if you are going to use msvc2012, are you also going to drop support for windows xp?
if you change your master volume to 50% the application volume actually stays at 100% (unless you change it). It's the slider-value that gets scaled by the master volume. And if you raise the...
i think teamspeak add [URL ][/URL ] (without the spaces) tags automatically, so the string doesn't actually start with "http".
had the same problem. i got the critical payment error (was still using the beta) and the play store didn't let me buy it because ts3 was already installed(no error message in the play-store, just no...
make sure you compile as release-version, because your friend most likely doesn't have the debug-runtime on his computer
ok, didn't see that it was a 32 bit server.
Then make sure you are creating a release-version of the dll. Debug and release use different runtime dlls and the debug-versions aren't part of the...
check if you are using the 64bit version of ts3. I think Visual C++ 2010 Express can only create 32bit applications/dlls.
sry, i meant the licensekey.dat
you could try tsnotifier and enable the hardware overlay (and disable the ingame-overlay)
i think you can just delete the licensekey.dat file from your server's installation-folder (make sure to reduce the number of slots to 32 or less and the number of instance to 1 and quit the...
This is just guessing but Code::Blocks will most likely create a 32bit dll by default, which cannot be loaded by the 64bit TS3 client. You have to either tell your compiler to create a 64bit dll (I...
http://tsnotifier.cfxxl.de
I already answered your msg on facebook
1.5.2 is the most current version. you will to wait until 1.5.2a(or maybe 1.5.3, depends on my mood^^) is available. just check my homepage http://tsnotifier.cfxxl.de or follow me on facebook...
you will have to download the version from my homepage.
that button you mentioned has another purpose. it copies the helper plugins from your tsnotifier directory into your ts3 plugins directory...
when I get home from work (only 3 more hours) I will create a new version, that works with the new ts3 version.
I'm currently adding a simple(it's a basically a byproduct of me trying to add a hotkey to enable/disable the overlay) chat-window to tsnotifier.
the folder should be right. did you put the correct version (32 bit or 64 bit) of the dll in that folder?
do you use the hw-overlay feature of tsnotifier?
if yes could you post the contents of the hw_overlay.ini file.
PS: tsnotifier and ts3overlay are 2 different programms and you shouldn't use both...
maybe in the next version
for now just don't set game.enabled=1 in gamesettings.ini
this won't stop it from hooking into every process, but the hook won't actually do anything ( except waiting...
I just uploaded TSNotifier Version 1.4.7
download and changelog can be found on http://tsnotifier.cfxxl.de
Here is another rc-version: http://cfxxl.de/beta/TSNotifierBeta146WithHWOverlayV2.zip
I did some bugfixes and added 2 new options for the overlay.ini file:
overlay.border=(0|1)
;draws a...
1. For TSNotifier the plugin is only for collecting data and preparing it for TSNotifier itself. I don't want to change that. And there might also be problems with 64bit TS3.
2. I can't promise but...
I just uploaded a rc-version of TSNotifier with hardware overlay support, you can download it using this link http://cfxxl.de/beta/TSNotifierBeta146WithHWOverlay.zip. This is not an installer, just a...
i tried the ventrilo overlay and it seems to have a lot of drawbacks. For example it doesn't work with fullscreen dx10/11 games and it blocks part the screen.
But I'm trying to implement this kind...
I just uploaded TSNotifier Version 1.4.5