I copied the source code, it crash instantly everytime I tried to join a server
I had to change some of the source code but it still crashes after 1-2 seconds after I join a server because "The...
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Type: Posts; User: Polenstoffdioxid; Keyword(s):
I copied the source code, it crash instantly everytime I tried to join a server
I had to change some of the source code but it still crashes after 1-2 seconds after I join a server because "The...
okay xD found one client who still crashes me.
Crash: The thread tried to continue execution after a noncontinuable exception occured.
Code: https://hastebin.com/ozucunowor.m
Client:
2019-10-13...
yes it really works. thank you man
but I don't get how to get the "channelId" and "clientId" like in the ExtendedClientInfo design?
Code: https://hastebin.com/apuwugeyep.m
If I click on any channel I crash.
And sometimes I crash if I click on clients.
I did this with all char* defined above but it does cause a crash to me if I click on myself
part of code: https://hastebin.com/tedotopina.cpp
Code: https://hastebin.com/ivowepiteb.m
Crash: "The thread tried to read from or write to a virtual adress for which it does not have the appropriate access.
Using: Visual Studio 2017
DLL: x64...
I'm using the latest plugin sdk and want to use strings.
But I don't know how tf I can use them.
If I try to include <string> it happens nothing, if I try using namespace std it says that the...
Okay. But TeamSpeak can set the max size of the description lesser than now.
You can edit your description and than something bad happens.
View this:
https://www.youtube.com/watch?v=x7m-B7M-pGQ
The "empty" character can be found under the video.
Thank you!
Sorry, my bad.
Another question.
The event is also triggered, if someone writes a channel text message.
How I can get, if it's a private text message?
Hey,
I have the following code from the example plugin (plugin sdk).
int ts3plugin_onTextMessageEvent(uint64 serverConnectionHandlerID, anyID targetMode, anyID toID, anyID fromID, const char*...
Hey,
I'm new and want to know sth.
I have the following source code:
void ts3plugin_onClientMoveMovedEvent(uint64 serverConnectionHandlerID, anyID clientID, uint64 oldChannelID, uint64...