I am running Unity 5.3.3p3, Teamspeak Unity Package 3.0.3.2_2016_02_16 on Windows 10.

I start a new project, import the package, open and fix up the exampleScene, and set:

Server Address = wa1.teamspeak.cc
Server Port = 9987
Server Password = {blank}
Nick Name = TestIt
Default channel password = {blank}
Push to talk: ticked

The run the app. I get a dialog box with Function Test, a text entry field and Send Server Message.

If I step through the start() code it appears to successful connect to server but if I hit function test then I get multiple beeps, not connected and could not reach server messages.

Any suggestions?

Thanks

jules