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  1. #1
    Join Date
    March 2014

    3D Sound doubt in function parameters

    Hi fellows

    I am begining to use the 3D Sound SDK functions and i have a doubt about the meaning of the parameters "forward" and "up" of the function "ts3client_systemset3DListenerSettings" the others parameters are ok.
    The manual explain this two parameters, it said that whitch one is a vector (x,y,z) that represents the orientation of the listener. I didn't understood it. How can i represents this orietation with a point coordenates in space?
    I will be very glad if someone help me because i am evaluating the SDK for a future purchasing.


  2. #2
    Join Date
    August 2016

    Forward and Up vectors

    Points and Vectors are both x, y, z

    Under Unity the default forward vector is Vector3(0, 0, 1), facing down the z axis and up vector is Vector3(0, 1, 0)

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