Hi Teamspeak peoples,
I've started integrating the Teamspeak SDK into my Unity project, and I have found that if I connect a client to the example server that comes with the unity 5 package, then disconnect, then connect again, if I try to disconnect again it does not work, so next time I connect I have 2 instances of the same client on the server.
This happens for every client that connects, they can only disconnect after the first time they have connected, every other time it will leave them connected. This happens on the example scene provided for Unity too. Please can someone help me fix this as clients may need to connect and disconnect from the server multiple times.
Thanks for your help.