Hello
I have added Teamspeak 3 to my game scene using the client example in the unity package, and it seems to work fine.
The issue I have is I hear my own voice echoed back, what am I missing in the example?
Thanks
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Hello
I have added Teamspeak 3 to my game scene using the client example in the unity package, and it seems to work fine.
The issue I have is I hear my own voice echoed back, what am I missing in the example?
Thanks
Hi Staggan,
is it possible that you connect 2 clients on the same computer?
Then you will hear your own voice. (if booth send voice data)
Regards,
Alex G.
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