Why was my post about Teamspeak losing 15K followers on Twitter since last year September removed? It's true... not made up... this is a place to discuss isn't it? Censorship isn't cool.
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Why was my post about Teamspeak losing 15K followers on Twitter since last year September removed? It's true... not made up... this is a place to discuss isn't it? Censorship isn't cool.
Because it had nothing to do with topic (TS5 discussion) of this thread.
https://forum.teamspeak.com/threads/136061
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The answers on the recent Twitter Post are getting more and more nerved
https://twitter.com/teamspeak/status...20200141271042
Teamspeak knows how to scare away Usersnice
Last edited by dante696; January 18th, 2019 at 11:08 PM. Reason: merged
I think it's poor, the teamspeak plays everything down. that the post was deleted with the truth. Luckily, I always take pictures. 1098 people have lost on twitter in the last 30 days. great performance.
Edit by mod
They are still in forum as you can see.
But they had nothing to do with topic
Last edited by dante696; January 19th, 2019 at 01:19 AM. Reason: merged
hey hey hey now... don't forget about Tim Speak, he is a very very important part of the Teamspeak 5 release
https://pbs.twimg.com/media/Dl72tgUU8AAji_5.jpg
Following this thread since TS5 was announced but without registration. Your social media guys do post gaming related stuff so let´s assume you are familiar current games. I just want to let you know how community management should work these days. This is the last news post from the Hunt Showdown team (currently in early access):
First of all, we want to say that we're sorry for our radio silence lately. We've been putting all of our energy in the past several weeks into improving Hunt's performance. We all want new content, but we have agreed that until the game is performing so as to provide the majority of players with a fun and consistent experience, we will be prioritizing performance optimization.
We want to provide a smoother experience for all players, and we are currently focused on ensuring we meet or exceed the performance we had during 3.0. We have identified a number of issues that could cause frame drops or stalls, most notably an issue that can cause drops when players are moving around/approaching compounds. We have been focused on CPU mostly and are testing solutions to get these fixes out to you via patches asap.
The first of these patches will return users to the levels of performance we had achieved pre-4.0, and after that we will release a larger update with further optimizations to the game as a whole.
At the same time, we are making some changes to our Roadmap, including how often we deploy new content and patches in general. Though we can't reveal those details yet, the key point here is this: we will be focusing 100% on performance for the foreseeable future. The entire team—across all disciplines—will be focusing on this.
There will be more announcements soon, the next likely to be when we are finished reworking our Roadmap to reflect these internal changes and can share it with you.
Improving performance is an ongoing process, and we will continue to share as much information, as quickly as we can. Watch this space for updates, and thanks for being a part of the Hunt journey.
- The Hunt Team
Shouldn´t be a big deal to share news and information like these days?
Even when they don't have much money, the CEO could at least talk with us.
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Last edited by Brady_The; April 6th, 2019 at 04:33 PM.
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