
Originally Posted by
Thomas
If I remember correctly, the libraries had to be named the same on all platforms (except some platform suffix the client extracts before generating the "encrypted" pluginid). I've searched a bit in the forums, but could not find the specific thread, this was explained in.
So if you name your libraries correct, it should work (not sure about the linux suffix):
myplugin_win32.dll
myplugin_win64.dll
myplugin.dylib
myplugin_linux32.so
myplugin_linux64.so
To be extra sure, this should always work:
myplugin.dll (both architectures)
myplugin.dylib
myplugin.so (both architectures)