Notice to all users

We are migrating towards a new forum system located at, as such this forum will become read-only on January 29, 2020

Results 1 to 2 of 2
  1. #1
    Join Date
    March 2019

    MacOS Development

    I am interested in developing TS3 plugins, and have started learning C++. However, it seems that everything I find in regards to plugin development is for Windows. I have a Macbook Pro I have been learning on, but I can't find anything in regards to building a plugin on macOS.

    I can spin up a Windows 10 VM, where I use Visual Studio and can work with C++ and get some test plugins built for Windows, but haven't found anything on building for MacOS on Windows.

    I would appreciate any help you can offer.

  2. #2
    Join Date
    September 2005
    Germany / Dortmund
    There is nothing really special about it. Just compile a regular 64 bit library and export the required symbols/functions to work with the teamspeak client.

    A build tool (make, cmake, ...) can help a lot here.

    I don't know XCode, but I guess there is some "dynamic/shared library" project template. Otherwise adapt this XCode project.

    Or if you wanna compile manually, just google around a bit (eg.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Similar Threads

  1. [IN DEVELOPMENT] Lua funscripts
    By Lil-rich in forum Tools / Web Based
    Replies: 28
    Last Post: July 4th, 2014, 03:14 PM
  2. [Development] TS3 Webinterface
    By hobbitnoob in forum Tools / Web Based
    Replies: 31
    Last Post: August 11th, 2010, 08:26 PM

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts