Forum

Results 1 to 3 of 3
  1. #1
    Join Date
    December 2004
    Location
    RF
    Posts
    3,007

    Question Event "player joined/leaved" incorrect

    Event "player joined/leaved" plays when player joins/leaves other, not my, channel.
    Very annoying and strange thing, as if someone enters into room residing in one wing of the building, then I reside in the other wing.
    I think, here may be two ways to solve problem.
    1. Notify only then player join/leave channel, where are I now.
    2. 1+add events "New player joins/leaves server"

    P.S.
    Why event "join" played through speaker, but not prints in log?
    Why "leave" prints & plays? Why not prints in log both?

  2. #2
    Join Date
    September 2004
    Location
    D
    Posts
    1
    /bump

    Any answers to this ? is it a matter of configuration or is this a known issue ?
    The log info for new players entering the server would be veeeery helpful with the use of TSO

  3. #3
    Bastian Guest
    TS 2 is not being developed anymore. There are some features in TeamSpeak 2 that still don't work exactly the way they are expected to work. The "Clan" / "Public"-Mode and sound notification system are two of these functions.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Similar Threads

  1. Maybe change the error handling of the "incorrect running system clock"
    By Cyberwolf. in forum Suggestions and Feedback
    Replies: 3
    Last Post: April 26th, 2011, 09:13 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •