beta3
im still getting crashes, but no CRITICAL logged at the last line anymore
still seems linked to the amount of tcp functions sent in, servers with more accounts crash more regularly. Servers with none (like 1 test server) stay up perfectly.
now that I know TS3 is going to crash alot I have put checks to start it back up that literally go off every 1 second, so mostly just a fast reconnect occurs.
thank god the startup is fast atleast...
waiting for beta4 now