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  1. #1
    Join Date
    August 2008
    Location
    The Netherlands
    Posts
    37

    Security level. huh?

    I just don't get it :S
    All it does is just a sort of rank, you only can see and not other players?
    It makes it more painfull to get banned because you want the security level as high again?

    But where do you need your high security level for? Useless?
    Does it protect your ID from being hacked?

    I already red the other topics on this.

  2. #2
    Join Date
    December 2009
    Location
    Europe
    Posts
    181
    The security level is meant for the following situation:

    You ban an annoying/misbehaving guest from your server. Now, you might think, that he can never return. However, only his identity key has been banned. He can still create a new identity and reconnect to your server and start to mess around.

    In order to prevent this, you might consider increasing the security level of your server. Setting it to a value of, say 23, you have to wait ~ 37 seconds until you reach this security level when starting with a new identity (using an identity that already has the correct security level will allow an immediate connection). While the bugger still can reconnect to your server with a newly generated identity, he has to wait some time until he can reconnect. The idea is that he will lose interest after some time if it takes him too long to reconnect after each ban.

    Think of the identities as a online activation key and of the TS3 client as an application with included key-generator.

    However, do not set the security level of your server to values over 30. Otherwise it will give you a VERY long waiting period until you can connect to your own server. Increasing the security level by 1 step will double the waiting time. Setting the security level to 33 will cause you to wait roughly 10 hours until the security level is reached.

  3. #3
    Join Date
    August 2008
    Location
    The Netherlands
    Posts
    37
    Ok, think i get it now.

    So the server admin sets a minimum for the security level to be for the users, user below that level can't connect?

  4. #4
    Join Date
    December 2009
    Location
    Portugal
    Posts
    492
    Thats right

  5. #5
    Join Date
    April 2014
    Posts
    2
    ok, 2 q's if I may?

    1. how do I set that level and where? on new users.
    I seen the channel levels but where on the default channel to stop non members from getting in, I am moving my clan from RAIDCALL
    to ts3 for gaming... i get the banning part of ip.we only want non members to stay in a couple of rooms till they have joined our clan in the game....

    so how? can not find a manual other then quick start.. looked at that it does not cover much but the quick start.

  6. #6
    Join Date
    January 2010
    Location
    Secret Base in Arctic Region
    Posts
    1,671
    In Server settings, "security" tab you can define the security level. If you can set it depends if your hoster allows it.
    To prevent unwanted guests set a server password or restrict guest group.

  7. #7
    Join Date
    May 2007
    Location
    Eastern NC
    Posts
    1,801
    And to answer the several time answered question that also happens to be in an unrelated thread. Look into channel join power.


    I still laugh that that don't set server security level over 30.... one of my servers is at 41.

  8. #8
    Join Date
    May 2010
    Location
    Charlotte, NC. USA
    Posts
    9
    Quote Originally Posted by Screech View Post
    And to answer the several time answered question that also happens to be in an unrelated thread. Look into channel join power.


    I still laugh that that don't set server security level over 30.... one of my servers is at 41.

    Why bother with a server @41. why not just password it. months.. really? so no new people you meet can join.. good idea.. or pure bs. Over all seems like something a severely idle server admin would do.

    Any ts3 server is secure with 1/2 true client admins. And any other "admins" needed given a MOD status by copying the "normal" status group and adding kick and/or ban.

  9. #9
    Join Date
    May 2007
    Location
    Eastern NC
    Posts
    1,801
    Quote Originally Posted by DigitalFlow View Post
    Why bother with a server @41. why not just password it. months.. really? so no new people you meet can join.. good idea.. or pure bs. Over all seems like something a severely idle server admin would do.

    Any ts3 server is secure with 1/2 true client admins. And any other "admins" needed given a MOD status by copying the "normal" status group and adding kick and/or ban.
    Because I more or less lock the server down unless there is a beta server out since that is on my test server. And if you get 2-3 trolls they will harass the crap out of the MODs with the existing ban system. Only way to stop them is to password the server (if your normal users are in a normal group and that group as ignore server password on join they will not even notice) for a few hours or higher security to slow the trolling to a level that does not allow them to frustrate the MODs.

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