Forum

Results 1 to 3 of 3
  1. #1
    Join Date
    December 2009
    Location
    Netherlands
    Posts
    9

    ts3plugin_configure(void* handle)

    Hi,

    As i am curious to develop programs in C/C++ (I have a Java/C#/AS3 background), i'm trying to develop a small plugin for teamspeak3. It's all going pretty good so far. However i want to provide the end user with the ability to change some of the settings.

    I've read some documentation about Qt and tried (re)creating some sample apps on how to create GUI's.

    The callback "ts3plugin_configure(void* handle)" offers me the ability to implement my custom GUI. I do however not know what to do with the handle. Can somebody provide me with some details on what to do with the handle, or point me in the right direction? Do i need to cast it to some Qt class? If so, wich one?

    Thanks in advance,
    Fraq

  2. #2
    Join Date
    September 2005
    Location
    Germany / Dortmund
    Posts
    1,376
    If you uses the same Qt version (and the same compiler), you can ignore the handle.

    So if you create a modal dialog, it will be modal to the plugins dialog.

    Btw: The parameter is the handle of the plugin dialog and has nothing to do with Qt.

  3. #3
    Join Date
    December 2009
    Location
    Netherlands
    Posts
    9
    Ah,

    Now i use a different version of Qt, it is working. Thanks!

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Similar Threads

  1. ConnectServer void Errors
    By TheAppService in forum Client Plugins / Lua Scripts
    Replies: 8
    Last Post: November 6th, 2014, 05:50 PM
  2. TS Ban ( Without that you can handle this )
    By Acetylcholin in forum General Questions
    Replies: 3
    Last Post: November 8th, 2012, 01:42 PM
  3. Handle leak
    By Paril in forum Client Support
    Replies: 13
    Last Post: March 20th, 2010, 11:23 PM
  4. void ts3plugin_configure(void* handle) - how to use it?
    By ch4llenger in forum Client Plugins / Lua Scripts
    Replies: 4
    Last Post: January 13th, 2010, 10:07 AM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •