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Hi!
Please add feature to !register (move to specified group, i.e. Verified) or if somebody send !register, send back some random letters and wait for him to reply them. If he reply correct, then give add him to group.
And please some like !servergroup <group name> (add user to specified group if he is allowed to get it (i.e. group 10 is allowed to get group 12,16,19)).
Or maybe on specified channel join (i.e. "Get rank Player here") user gets rank and is moved back (or if he already is in a group Player, remove him from group, and move back).
The second and/or third idea is important for me. I want to give users possibility to get ranks without asking admins to do so. Unfortunately TS3 don't have some like "i_group_member_add_own_power", that's why I'm asking you
Best regards
Sorry for my English :c
- ID:1
- Game Squad ID:11
- AFK ID:111
- party ID:112
Ok so i have question about inactive channels delete function.. If i want to never delete channel id 1 i should set
icc_ignore_channels = 1 it's clear. But now if i want to bot check channel id11 with subchannels id 111,112 and and if i wants to bot remove them only if each of them there will be people, it's possible? i mean if there was no activity it should delete 11 and subchannels, clear. but if there was someone on example channel afk id 111 i want to bot count it as activity on parent channel ID 11 and no delete them(also no delete id 112), it's possible? how should i configure it?
@ Viziss:
If someone is in the channel id 112, all parent channels will reset the inactivity counter too. That means if someone enters channel id 112 and speak, the channel id 1 and 11 are also not inactive anymore.
Do I understand you correctly:
If channel id 11, 111 and 112 are inactive/unused, you want to delete this three channels?
If I remember correctly, you have to set the following:
FUNCTIONNAME_parentchannel_list = 11
FUNCTIONNAME_parentchannel_list_mode = parentonly
Of course, you should test this before you put this settings on the productive server, if you are unsure.
Is thre any way to make it so that auto mover/afk bot moves people to their default channel?
Hi
Is there a way to code our own functions ?
Thanks
Hello, first of all thanks a lot for this addon, great job.
Everything work good exept if i try to launch a script to start the bot on boot placed in /etc/init.d (i'm using linix debian 8).
i found a same probleme on the thread (old to 2010) and of your answer:
Do you know any way to solve this problem?
Thanks per advance ond sorry for my bad english.
In JTS3ServerMod IdleCheck function does not moveback from channel AFK (Talk Needed Power 999). How to set it up?
@Namopsx, i'm not a pro but with my test, on a "talk power channel" it can't detect if you talk again and the iddle time stay and continu so it's normal your users are not moved back... Users gets mooved back only if the do an action like unmute.
You can dedicate a channel without talk power where the bot auto move the afk iddle users and then it will work, i think there is no other setup due the iddle check can't be reset by talking on a muted channel... (you can block this not muted channel for users and the bot still continu to work and move inside your afk iddle users)
Not sure it is realy understandable due my bad english but i hope it will help you![]()
This is planned for the next big release (version 6.0). Can't say when, but it will still take some months at least.
Well, two possibilities:
- Change directory with cd command first.
- Use absolute path in all config files and use the -config argument of the JTS3ServerMod. Look into the readme.txt file to know more about start arguments.
New final version:
More information and download link in first post on page one.Originally Posted by changelog.txt
Last edited by dante696; October 26th, 2015 at 07:32 AM. Reason: merged
Anyway to explain how to create the INIT.D service for the bot? I readed the DE version on the forum but couln't understand it because i don't speak it. Anyway to create the service for an Ubuntu 14.04 Dedicated Server?
Would be really appreciated c:
Hi,
I'm new at JTS3ServerMod Bot. Recently I installed and configure bot. Everything looks fine because I see bot on my list of users, but I have problem with WelcomeMessage. When client connect to server doesn't appear any message
Here is my part of cfg:
and while turning on bot:Code:bot_functions = WelcomeMessage:welcome,WelcomeMessage:welcome_guest welcome_group_list = welcome_group_list_mode = welcome_showonconnectionnumber = -1 welcome_message_mode = chat welcome_file = config/8686/welcomemessages.cfg welcome_guest_group_list = welcome_guest_group_list_mode = welcome_guest_showonconnectionnumber = -1 welcome_guest_message_mode = chat welcome_guest_file = config/8686/welcomemessages.cfg
Code:java -jar JTS3ServerMod.jar JTS3ServerMod 5.5.4 (11.07.2015) Instance Manager started... bot1: Virtual bot instance "bot1" starts now bot1: Successful connected to '127.0.0.1'! bot1: Login as "serveradmin" successful! bot1: Successful selected virtual server on port 9988! bot1: Server connection log is activated and will be written into the file: JTS3ServerMod_server8686_login.csv bot1: Creating client database cache... bot1 / welcome: All new connecting clients get the welcome message from file config/8686/welcomemessages.cfg bot1 / welcome_guest: All new connecting clients get the welcome message from file config/8686/welcomemessages.cfg bot1: Bot started and connected successful, write !botinfo in server chat to get an answer! bot1: Client database cache created, 6 clients in cache.
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