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  1. #1
    Join Date
    January 2011
    Posts
    5

    TTS features for server/channel/buddyname

    Hi

    it would be nice to see a feature that allow you to alter the Phonetic names on local client side for servername and channelname.

    My ideas would be

    a) a radiobutton (per default set to use server set) on server bookmark to choose use serverside set phonticname or local set
    if you switch it to open a field where you can set a local phontic name for this serverbookmark that will be give to (your local client of course) system when you logon to this server. This would be usefull if server set no phonetic name or phonetic name set by server is too long, bad text (wrong language for your ) TTS or other annoying nonsens etc.
    + a "play" button near to phonetic name field to quicky test your local set

    b) a option to save a local alternate copy for each channelnames per server bookmark
    also with radiobutton (per default set to use server set) to choose use serverside set phonticname or local set.
    if you switch it to open a field where you can set a local phontic name for this channelname that will be give to (your local client of course) system when enter this channel. This would be usefull if server set no phonetic name, the phonetic name set on server or the channelname that is used for TTS by default is too long, bad text (wrong language for your ) TTS or other annoying nonsens etc.
    + a "play" button near to phonetic name field to quicky test your local set

    c)
    Same for Buddys:
    Sent and store the phontic name (a user set for his own) if you save his buddy contact (like other data nickname/client version is transmitted).
    > Radiobutton to alter and set a local phontic name.
    So that each buddy you save have per default already the phonetic name the buddy set by his own
    + a "play" button near to phonetic name field to quicky test your local set on buddy contacts

    Maybe b) is not so easy to add cause need copy of local channelnames for each channel per server.
    But i think a) and c) would might be easy to implement.

    Thanks a lot.
    Last edited by vader; February 2nd, 2011 at 06:26 PM.

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