Its like in the first Post
This i mean with Echos
And Lags with Lags i mean , when i am speaking it takes 3-4 sec. till other people can hear it and it stutters."The weather is nice" would be the sentece he wants to say.
But:
"The weThe weather is nice".
Hope this can help.
Testing the new RC again will happen on weekend, no its playing time ^^
someone got a solution for ths????
They are on Windows XP
I have members when they talk, they repeat themselves.
This issue did not happen before the update.
Thanks.
When sending me private messages: Please make sure to include reference link to your forum thread or post.
TeamSpeak FAQ || What should i report, when i open a client thread?
I replaced the dll files.
The problem as before replace.
The new TS3 is OK, if not run another program in my PC. Usage my system cpu 0-16%
If I playing with WOW, there are echo bug, I hear my partners first 2-3 words 3-4 times.
I thinking it is a buffer problem.
The new dll not fixed this bug
The new apps.ini too....
same as before
The problem is lagg, but I don't undersatnd why.
My internet speed is good, but if the processor usage higher than 90% TS3 new version have a big big lagg.
Download Speed: 10481 kbps (1310.1 KB/sec transfer rate)
Upload Speed: 1411 kbps (176.4 KB/sec transfer rate)
Latency: 58 ms
2011.05.21. 1:19:58 GenericPlayback Info LIMSTOPWATCH RecorderThread::run: 2442 ms 2000
2011.05.21. 1:21:50 Direct Sound Warning RenderDeviceContext::int_processData slept for 36 msecs
2011.05.21. 1:21:50 Direct Sound Warning RenderDeviceContext::int_processData slept for 33 msecs
2011.05.21. 1:21:50 Direct Sound Warning RenderDeviceContext::int_processData slept for 29 msecs
2011.05.21. 1:21:51 Direct Sound Warning RenderDeviceContext::int_processData slept for 32 msecs
2011.05.21. 1:21:51 Direct Sound Warning RenderDeviceContext::int_processData slept for 33 msecs
2011.05.21. 1:21:51 Direct Sound Warning RenderDeviceContext::int_processData slept for 31 msecs
2011.05.21. 1:21:51 Direct Sound Warning RenderDeviceContext::int_processData slept for 32 msecs
2011.05.21. 1:22:16 GenericPlayback Info LIMSTOPWATCH RecorderThread::run (wait): 6437 ms 2000
2011.05.21. 1:22:16 GenericPlayback Info LIMSTOPWATCH RecorderThread::run: 6438 ms 2000
2011.05.21. 1:22:23 GenericPlayback Info LIMSTOPWATCH RecorderThread::run (wait): 2253 ms 2000
2011.05.21. 1:22:23 GenericPlayback Info LIMSTOPWATCH RecorderThread::run: 2257 ms 2000
2011.05.21. 1:22:30 GenericPlayback Info LIMSTOPWATCH RecorderThread::run (wait): 2723 ms 2000
2011.05.21. 1:22:30 GenericPlayback Info LIMSTOPWATCH RecorderThread::run: 2763 ms 2000
2011.05.21. 1:22:37 GenericPlayback Info LIMSTOPWATCH RecorderThread::run (wait): 2398 ms 2000
2011.05.21. 1:22:37 GenericPlayback Info LIMSTOPWATCH RecorderThread::run: 2402 ms 2000
2011.05.21. 1:22:56 GenericPlayback Info LIMSTOPWATCH RecorderThread::run (wait): 4428 ms 2000
2011.05.21. 1:22:56 GenericPlayback Info LIMSTOPWATCH RecorderThread::run: 4432 ms 2000
2011.05.21. 1:23:05 GenericPlayback Info LIMSTOPWATCH RecorderThread::run (wait): 5176 ms 2000
2011.05.21. 1:23:08 GenericPlayback Info LIMSTOPWATCH RecorderThread::run: 8393 ms 2000
2011.05.21. 1:23:50 GenericPlayback Info LIMSTOPWATCH RecorderThread::run (wait): 5901 ms 2000
2011.05.21. 1:23:50 GenericPlayback Info LIMSTOPWATCH RecorderThread::run: 5901 ms 2000
2011.05.21. 1:24:00 GenericPlayback Info LIMSTOPWATCH RecorderThread::run (wait): 5898 ms 2000
2011.05.21. 1:24:00 GenericPlayback Info LIMSTOPWATCH RecorderThread::run: 5899 ms 2000
2011.05.21. 1:24:10 GenericPlayback Info LIMSTOPWATCH RecorderThread::run (wait): 5887 ms 2000
2011.05.21. 1:24:10 GenericPlayback Info LIMSTOPWATCH RecorderThread::run: 5887 ms 2000
2011.05.21. 1:24:19 GenericPlayback Info LIMSTOPWATCH RecorderThread::run (wait): 5305 ms 2000
Last edited by dante696; May 23rd, 2011 at 08:30 AM.
I see this is AMD processor, and Windows XP problem.
Probably SSE2 or SSE3?
This processor's don't supported SSE2 and SSE3.
CPUID gyártó AuthenticAMD
CPUID CPU név AMD Sempron(TM) 2800+
CPUID revíziószám 000006A0h
Kiterjesztett CPUID revíziószám 000007A0h
Platform azonosító CBh (Socket A)
IA CPU sorozatszám Ismeretlen
HTT / CMP egységek száma 0 / 0
commandset:
64 bites x86-extensions (AMD64, EM64T) Not Supported
Alternate Instruction Set Not Supported
AMD 3DNow! Supported
AMD 3DNow! Professional Supported
AMD Enhanced 3DNow! Supported
AMD Extended MMX Supported
Cyrix Extended MMX Not Supported
IA-64 Not Supported
IA MMX Supported
IA SSE Supported
IA SSE 2 Not Supported
IA SSE 3 Not Supported
CLFLUSH command Not Supported
CMPXCHG8B command Supported
CMPXCHG16B command Not Supported
Conditional Move command Supported
MONITOR / MWAIT command Not Supported
RDTSCP command Not Supported
SYSCALL / SYSRET command Supported
SYSENTER / SYSEXIT command Supported
VIA FEMMS command Not Supported
Advanced Cryptography Engine (ACE) Not Supported
Adatvégrehajtás megakadályozása (DEP, NX, EDB) Not Supported
Hardware Random Number Generator (RNG) Not Supported
Montgomery Multiplier & Hash Engine Not Supported
Processor Serial Number (PSN) Not Supported
Automatic Clock Control Not Supported
Enhanced Halt State (C1E) Not Supported
Enhanced SpeedStep Technology (EIST, ESS) Not Supported
Frequency ID Control Not Supported
LongRun Not Supported
LongRun Table Interface Not Supported
PowerSaver 1.0 Not Supported
PowerSaver 2.0 Not Supported
PowerSaver 3.0 Not Supported
Processor Duty Cycle Control Not Supported
Software Thermal Control Not Supported
Temperature Sensing Diode Supported
Thermal Monitor 1 Not Supported
Thermal Monitor 2 Not Supported
Thermal Monitoring Not Supported
Thermal Trip Not Supported
Voltage ID Control Not Supported
36-bit Page Size Extension Supported
Address Region Registers (ARR) Not Supported
CPL Qualified Debug Store Not Supported
Debug Trace Store Not Supported
Debugging Extension Supported
Fast Save & Restore Supported
Hyper-Threading Technology (HTT) Not Supported
L1 Context ID Not Supported
Local APIC On Chip Supported
Machine Check Architecture (MCA) Supported
Machine Check Exception (MCE) Supported
Memory Configuration Registers (MCR) Not Supported
Memory Type Range Registers (MTRR) Supported
Model Specific Registers (MSR) Supported
Page Attribute Table (PAT) Supported
Page Global Extension Supported
Page Size Extension (PSE) Supported
Pending Break Event Not Supported
Physical Address Extension (PAE) Supported
Secure Virtual Machine Extensions (Pacifica) Not Supported
Self-Snoop Not Supported
Time Stamp Counter (TSC) Supported
Virtual Machine Extensions (Vanderpool) Not Supported
Virtual Mode Extension Supported
Nobody ran the test I requested. Or at least nobody reported the results. It's hard to fix this bug when we can't reproduce it, and no one will supply the needed data. If someone with this problem could please run the test from post 41 and post the results, I could work on this problem more effectively
We were finally able to reproduce the problem. A temporary fixed direct sound backend is attached to this post. It should fix the loop problem. Regrettably, the fix is to disable the sound device changes detection. So if you add or remove sound devices, you have to restart teamspeak to detect this.
Hey everyone. First off, excuse me, my english isnt all that great so please bare with me. :>
I've been using ts3 since it came out.. Never had any issues.
Since the last update i seem to lag(people i talk to tell me i do).. I dont have any problems what so ever.. I dont see any packetloss or anything. I hear everything clear, as it should be.. Just other people seem to hear me lag hard.
If i test my microfone under preferences, i hear myself lag hard aswell.. But like i said, thats the only problem appearing, everything else is great.
Now i'm hoping that someone here could help me find and fix the issue.
Thanks alot for reading.
Koala
Edit: Just FYI, my Microfone is ok, so is my connection to the internet, so it seems to be the client i guess.. Uninstall and reinstall didnt help either.
Edit2: I just read something that might have helped, the priority under the task manager was at "normal", now i switched it to high and my selftest doesnt seem to lag.. Time will show if that has done the trick or not. :/
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