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  1. #1
    Join Date
    October 2012
    Location
    Germany
    Posts
    553

    Post [RELEASE] CrossTalk

    CrossTalk - What’s that?

    CrossTalk is a Teamspeak 3 plugin that enhances the general audio experience and provides advanced features for commanders.

    Current Features:

    Stereo Position Spread

    Click image for larger version. 

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    When multiple people are talking at the same time, which tends to happen, they are harder to understand than necessary. First, our brain is a lot better at decyphering those noises into language if they are located at seperate positions. Second, when two or more people are talking, the client mixer will possibly not have the headroom to keep things from distorting/generating artifacts. This module shall help on both of these issues.

    In advanced mode, you can reserve specific regions for certain types of incoming audio streams: Have whispers on the right, secondary tabs on the left, current in the middle (if conflicting, they'll also be spread inside their regions). I've pre-set it for whispers usually being the most important incoming communication to the right side to be in consistency to "right ear language dominance", however, especially if you're left handed, you might have more satisfactory results switching those around. Just try it.

    Channel Ducking

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    In short:
    Reduces the volume of speakers in the channel of the currently active server tab as soon as a whisper comes in or someone talks on another server tab (in common scenarios this is some kind of commander channel).
    Longer version:
    In case you haven't heard of ducking, let's start with that. Ducking is the reduction of a target channels volume dependant on the activity on a source channel. Usually, the actual sound volume of the source channel is analyzed to modify the reduction of the target channel. Here, however, keeping in mind we don't want to add either sound or reaction latency, the talk status is used as trigger, the reduction solely determined by the setting. So now, the only question left would be: What's the source? What's the target?
    Whispers are always sources, you can either set your current server tab to be the target, thereby adding other server tabs as sources, or the other way round - depending on your needs.
    You may be able to reduce the ducking amount / set less reduction if you have the SPS module enabled due to the nature of this modules enhancement in understanding multiple people; so there's some interference between both settings regarding the fine tuning.

    Cross-Server Push-to-Talk & Whispering

    This is currently implemented using Plugin Commands and Hotkeys, I may or may not provide a proper GUI for setup, once it is possible via the API to specify key down/up.


    Other places:


    CrossTalk on the Teamspeak addons section.
    The CrossTalk project on GitHub.

    Version History:
    1.0.1 Changes:
    • pressing the SnT Button now opens a wiki manual in the browser
    • deprecated Hotkey "TS3_NEXT_TAB_AND_TALK_END"
    • deprecated Hotkey "TS3_NEXT_TAB_AND_WHISPER_END"
    • fixed a potential crash on plugin commands specifying a target server
    • fixed crash on enabling plugin while connected to multiple tabs
    • Provide temporary module-disabling to the SPS module so that specialized plugins like ACRE can disable it when their relevant process is detected
    • Command Parsing changes
    • code cleanup


    1.0.0 Initial public release.

    ToDo/Under Consideration:
    • Scheduled for 1.0.2: VUP, Very Unimportant Person, MusicBots and such as global duck targets of any other audio source
    Last edited by Philosound; January 29th, 2013 at 08:35 PM. Reason: added official download link

  2. #2
    Join Date
    January 2013
    Posts
    2
    Really like the sound of this plugin Philosound. Any idea when we can start using (downloading) CrossTalk?
    I've tried building from the GitHub but Teamspeak wouldn't recognise the dll as a valid plugin unfortunately. Have an event coming up tommorow where this plugin would make things a lot easier.

  3. #3
    Join Date
    October 2012
    Location
    Germany
    Posts
    553
    Sure, I'm sorry for that kinda vapor-warey post, I probably should've provided an interims link for the fearless until official approval, however wasn't sure of the procedere, like time frame of the official link becoming available and such.

    Edith: CrossTalk on the Teamspeak addons section /Edith

    Note that, while I had quite a closed beta period, due to the nature of some of the code stuff that's hard to notice is possible, like some exotic event might break something even after hours of flawless use; and the latest changes haven't gone through testers - however discouraging as this may sound, I haven't really had any complaints so far - I just have become quite the pedantic in trying to achieve an adequate quality pre-release and it's hard for me to let it go in the wild However, at some point potential remaining bugs are hard to find for a small amount of (internal) users, which slows down the whole process. Long story short, if there is a bug, aside from reporting it, consider the file renamed to release candidate. Oh the struggles of an 1.0 version

    Also, as you probably know, there's no client-side auto-update for plugins. I'm considering implementing one in the plugin itself at some point for being out of other options, so until then keeping a subscription of this thread or adding the plugin to favs (if you like it at all / I'm assuming an update to that would trigger a notification, admittedly I don't know really), might come in handy while I shamefully fix things or add new stuff later.
    Last edited by Philosound; January 29th, 2013 at 08:33 PM.

  4. #4
    Join Date
    January 2013
    Posts
    2
    Awesome, thanks a lot! We'll (my outfit) will start using/testing it. If we find any issues I'll make sure they get reported to your Github.
    Last edited by dante696; January 14th, 2013 at 11:55 AM.

  5. #5
    Join Date
    January 2013
    Posts
    6
    So fare it works excacly like i want Philosound, had one crash but i think that was something else that did that crash.
    Found one error in and that was in the info window at 2 in the end it say -> Next Tab and Talk End, should be -> Next Tab and Talk Stop =)

  6. #6
    Join Date
    October 2012
    Location
    Germany
    Posts
    553
    1.0.1 Changes:
    • pressing the SnT Button now opens a wiki manual in the browser
    • deprecated Hotkey "TS3_NEXT_TAB_AND_TALK_END" for "SnT Stop"
    • deprecated Hotkey "TS3_NEXT_TAB_AND_WHISPER_END" for "SnT Stop"
    • fixed a potential crash on plugin commands specifying a target server
    • fixed crash on enabling plugin while connected to multiple tabs
    • Provide temporary module-disabling to the SPS module so that specialized plugins like ACRE can disable it when their relevant process is detected
    • Command Parsing changes
    • code cleanup
    Last edited by Philosound; January 29th, 2013 at 08:33 PM.

  7. #7
    Join Date
    February 2013
    Posts
    2
    When I install or attempt to use this plugin... it completely mutes out anything that isn't a whisper. Can I correct this somehow? Ideally I want it so that regular chatter is muffled or lowered when the whisper is incoming.

  8. #8
    Join Date
    October 2013
    Posts
    30
    Yes that seems to have fixed it. Thank you.

  9. #9
    Join Date
    October 2012
    Location
    Germany
    Posts
    553
    v1.6.0 is available on the official download page and is compatible with 3.0.14.

    There's a user interface display bug in the Positional Audio module where it thinks 3D Sound ain't enabled even when it is.
    It is however not influencing functionality in any way, as long as the referenced check box is indeed checked, all is fine.
    Will be fixed in the next update.

    GitHub issue.

  10. #10
    Join Date
    October 2013
    Posts
    30
    Thank you.

  11. #11
    Join Date
    February 2014
    Posts
    2
    This plugin is amazing! Thank you so much for all the updates along the way. Good to see such responsiveness.

  12. #12
    Join Date
    October 2013
    Posts
    30
    Hi,

    Any development status updates

  13. #13
    Join Date
    June 2014
    Posts
    2
    only that the update failed and that I should contact the Forum, with a link to the forum and open folder funktion.

    Crashes in 3rd party plugin crosstalk_win32.dll. Contact the author of said plugin.
    Last edited by Chris; June 6th, 2014 at 05:00 PM. Reason: 3rd party crash. Moving to Plugin Thread

  14. #14
    Join Date
    October 2012
    Location
    Germany
    Posts
    553
    http://jianji.de/crosstalk/download-beta/

    CrossTalk 1.6.0.060601 should establish compatibility with the TeamSpeak 3.0.15 beta client.

    Make sure to enable the beta channel after installation in the plugins -> CrossTalk -> Settings, as the plugin updater might try to downgrade you to the stable version otherwise.
    Last edited by Philosound; June 7th, 2014 at 02:18 AM.

  15. #15
    Join Date
    October 2013
    Posts
    30
    Yes that done the trick, thanks


    I'm getting more into the space sims, Elite Dangerous and Star Citizen, so wouldn't mind more space Sci-fi comms options... what that actually means I guess more Sci-fi film like comms effects. I'll let you know as and when I come up with more ideas.

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